77 lines
1.8 KiB
HLSL
77 lines
1.8 KiB
HLSL
cbuffer cbuffer_x_7 : register(b0, space0) {
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uint4 x_7[1];
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};
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static float gv = 0.0f;
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static float4 gl_FragCoord = float4(0.0f, 0.0f, 0.0f, 0.0f);
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static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
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void main_1() {
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float lv = 0.0f;
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float x_43 = 0.0f;
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int GLF_live5r = 0;
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int GLF_live5_looplimiter6 = 0;
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const float x_45 = asfloat(x_7[0].y);
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if ((1.0f > x_45)) {
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x_43 = abs(gv);
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} else {
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x_43 = 260.0f;
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}
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lv = x_43;
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if ((int(lv) < 250)) {
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if ((int(lv) < 180)) {
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const float x_65 = clamp(lv, 1.0f, 1.0f);
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} else {
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const float x_67 = gl_FragCoord.y;
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if ((x_67 < 0.0f)) {
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if ((int(lv) < 210)) {
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while (true) {
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{
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if (true) {
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} else {
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break;
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}
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}
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}
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}
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GLF_live5r = 0;
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while (true) {
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if (true) {
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} else {
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break;
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}
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if ((GLF_live5_looplimiter6 >= 6)) {
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break;
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}
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GLF_live5_looplimiter6 = (GLF_live5_looplimiter6 + 1);
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}
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}
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}
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}
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x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
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return;
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}
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol_1 {
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float4 gl_FragCoord_param : SV_Position;
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};
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struct tint_symbol_2 {
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float4 x_GLF_color_1 : SV_Target0;
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};
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main_out main_inner(float4 gl_FragCoord_param) {
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gl_FragCoord = gl_FragCoord_param;
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main_1();
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const main_out tint_symbol_4 = {x_GLF_color};
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return tint_symbol_4;
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}
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tint_symbol_2 main(tint_symbol_1 tint_symbol) {
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const main_out inner_result = main_inner(tint_symbol.gl_FragCoord_param);
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tint_symbol_2 wrapper_result = (tint_symbol_2)0;
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wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
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return wrapper_result;
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}
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