335 lines
9.7 KiB
Plaintext
335 lines
9.7 KiB
Plaintext
#include <metal_stdlib>
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using namespace metal;
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struct buf0 {
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/* 0x0000 */ packed_float2 injectionSwitch;
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};
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struct buf1 {
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/* 0x0000 */ packed_float2 resolution;
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};
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struct tint_array_wrapper {
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int arr[10];
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};
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol_1 {
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float4 x_GLF_color_1 [[color(0)]];
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};
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void merge_i1_i1_i1_(thread int* const from, thread int* const mid, thread int* const to, thread tint_array_wrapper* const tint_symbol_3, thread tint_array_wrapper* const tint_symbol_4) {
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int k = 0;
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int i = 0;
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int j = 0;
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int i_1 = 0;
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int const x_255 = *(from);
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k = x_255;
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int const x_256 = *(from);
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i = x_256;
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int const x_257 = *(mid);
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j = as_type<int>((as_type<uint>(x_257) + as_type<uint>(1)));
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while (true) {
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int const x_263 = i;
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int const x_264 = *(mid);
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int const x_266 = j;
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int const x_267 = *(to);
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if (((x_263 <= x_264) & (x_266 <= x_267))) {
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} else {
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break;
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}
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int const x_271 = i;
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int const x_273 = (*(tint_symbol_3)).arr[x_271];
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int const x_274 = j;
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int const x_276 = (*(tint_symbol_3)).arr[x_274];
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if ((x_273 < x_276)) {
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int const x_281 = k;
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k = as_type<int>((as_type<uint>(x_281) + as_type<uint>(1)));
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int const x_283 = i;
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i = as_type<int>((as_type<uint>(x_283) + as_type<uint>(1)));
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int const x_286 = (*(tint_symbol_3)).arr[x_283];
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(*(tint_symbol_4)).arr[x_281] = x_286;
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} else {
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int const x_288 = k;
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k = as_type<int>((as_type<uint>(x_288) + as_type<uint>(1)));
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int const x_290 = j;
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j = as_type<int>((as_type<uint>(x_290) + as_type<uint>(1)));
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int const x_293 = (*(tint_symbol_3)).arr[x_290];
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(*(tint_symbol_4)).arr[x_288] = x_293;
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}
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}
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while (true) {
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int const x_299 = i;
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int const x_301 = i;
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int const x_302 = *(mid);
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if (((x_299 < 10) & (x_301 <= x_302))) {
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} else {
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break;
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}
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int const x_306 = k;
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k = as_type<int>((as_type<uint>(x_306) + as_type<uint>(1)));
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int const x_308 = i;
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i = as_type<int>((as_type<uint>(x_308) + as_type<uint>(1)));
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int const x_311 = (*(tint_symbol_3)).arr[x_308];
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(*(tint_symbol_4)).arr[x_306] = x_311;
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}
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int const x_313 = *(from);
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i_1 = x_313;
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while (true) {
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int const x_318 = i_1;
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int const x_319 = *(to);
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if ((x_318 <= x_319)) {
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} else {
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break;
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}
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int const x_322 = i_1;
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int const x_323 = i_1;
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int const x_325 = (*(tint_symbol_4)).arr[x_323];
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(*(tint_symbol_3)).arr[x_322] = x_325;
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{
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int const x_327 = i_1;
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i_1 = as_type<int>((as_type<uint>(x_327) + as_type<uint>(1)));
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}
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}
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return;
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}
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void mergeSort_(thread tint_array_wrapper* const tint_symbol_5, thread tint_array_wrapper* const tint_symbol_6) {
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int low = 0;
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int high = 0;
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int m = 0;
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int i_2 = 0;
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int from_1 = 0;
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int mid_1 = 0;
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int to_1 = 0;
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int param = 0;
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int param_1 = 0;
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int param_2 = 0;
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low = 0;
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high = 9;
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m = 1;
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while (true) {
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int const x_334 = m;
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int const x_335 = high;
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if ((x_334 <= x_335)) {
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} else {
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break;
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}
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int const x_338 = low;
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i_2 = x_338;
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while (true) {
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int const x_343 = i_2;
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int const x_344 = high;
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if ((x_343 < x_344)) {
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} else {
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break;
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}
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int const x_347 = i_2;
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from_1 = x_347;
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int const x_348 = i_2;
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int const x_349 = m;
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mid_1 = as_type<int>((as_type<uint>(as_type<int>((as_type<uint>(x_348) + as_type<uint>(x_349)))) - as_type<uint>(1)));
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int const x_352 = i_2;
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int const x_353 = m;
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int const x_357 = high;
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to_1 = min(as_type<int>((as_type<uint>(as_type<int>((as_type<uint>(x_352) + as_type<uint>(as_type<int>((as_type<uint>(2) * as_type<uint>(x_353))))))) - as_type<uint>(1))), x_357);
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int const x_359 = from_1;
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param = x_359;
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int const x_360 = mid_1;
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param_1 = x_360;
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int const x_361 = to_1;
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param_2 = x_361;
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merge_i1_i1_i1_(&(param), &(param_1), &(param_2), tint_symbol_5, tint_symbol_6);
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{
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int const x_363 = m;
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int const x_365 = i_2;
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i_2 = as_type<int>((as_type<uint>(x_365) + as_type<uint>(as_type<int>((as_type<uint>(2) * as_type<uint>(x_363))))));
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}
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}
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{
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int const x_367 = m;
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m = as_type<int>((as_type<uint>(2) * as_type<uint>(x_367)));
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}
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}
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return;
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}
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void main_1(constant buf0& x_28, thread tint_array_wrapper* const tint_symbol_7, thread tint_array_wrapper* const tint_symbol_8, thread float4* const tint_symbol_9, thread float4* const tint_symbol_10) {
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int i_3 = 0;
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int j_1 = 0;
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float grey = 0.0f;
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float const x_88 = x_28.injectionSwitch.x;
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i_3 = int(x_88);
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while (true) {
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int const x_94 = i_3;
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switch(x_94) {
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case 9: {
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int const x_124 = i_3;
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(*(tint_symbol_7)).arr[x_124] = -5;
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if (true) {
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} else {
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{
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int const x_128 = i_3;
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if ((x_128 < 10)) {
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} else {
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break;
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}
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}
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continue;
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}
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break;
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}
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case 8: {
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int const x_122 = i_3;
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(*(tint_symbol_7)).arr[x_122] = -4;
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break;
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}
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case 7: {
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int const x_120 = i_3;
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(*(tint_symbol_7)).arr[x_120] = -3;
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break;
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}
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case 6: {
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int const x_118 = i_3;
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(*(tint_symbol_7)).arr[x_118] = -2;
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break;
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}
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case 5: {
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int const x_116 = i_3;
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(*(tint_symbol_7)).arr[x_116] = -1;
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break;
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}
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case 4: {
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int const x_114 = i_3;
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(*(tint_symbol_7)).arr[x_114] = 0;
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break;
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}
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case 3: {
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int const x_112 = i_3;
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(*(tint_symbol_7)).arr[x_112] = 1;
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break;
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}
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case 2: {
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int const x_110 = i_3;
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(*(tint_symbol_7)).arr[x_110] = 2;
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break;
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}
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case 1: {
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int const x_108 = i_3;
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(*(tint_symbol_7)).arr[x_108] = 3;
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break;
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}
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case 0: {
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int const x_106 = i_3;
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(*(tint_symbol_7)).arr[x_106] = 4;
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break;
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}
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default: {
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break;
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}
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}
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int const x_126 = i_3;
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i_3 = as_type<int>((as_type<uint>(x_126) + as_type<uint>(1)));
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{
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int const x_128 = i_3;
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if ((x_128 < 10)) {
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} else {
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break;
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}
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}
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}
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j_1 = 0;
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while (true) {
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int const x_134 = j_1;
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if ((x_134 < 10)) {
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} else {
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break;
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}
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int const x_137 = j_1;
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int const x_138 = j_1;
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int const x_140 = (*(tint_symbol_7)).arr[x_138];
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(*(tint_symbol_8)).arr[x_137] = x_140;
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{
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int const x_142 = j_1;
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j_1 = as_type<int>((as_type<uint>(x_142) + as_type<uint>(1)));
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}
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}
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mergeSort_(tint_symbol_7, tint_symbol_8);
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float const x_146 = (*(tint_symbol_9)).y;
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if ((int(x_146) < 30)) {
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int const x_153 = (*(tint_symbol_7)).arr[0];
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grey = (0.5f + (float(x_153) / 10.0f));
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} else {
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float const x_158 = (*(tint_symbol_9)).y;
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if ((int(x_158) < 60)) {
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int const x_165 = (*(tint_symbol_7)).arr[1];
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grey = (0.5f + (float(x_165) / 10.0f));
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} else {
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float const x_170 = (*(tint_symbol_9)).y;
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if ((int(x_170) < 90)) {
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int const x_177 = (*(tint_symbol_7)).arr[2];
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grey = (0.5f + (float(x_177) / 10.0f));
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} else {
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float const x_182 = (*(tint_symbol_9)).y;
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if ((int(x_182) < 120)) {
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int const x_189 = (*(tint_symbol_7)).arr[3];
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grey = (0.5f + (float(x_189) / 10.0f));
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} else {
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float const x_194 = (*(tint_symbol_9)).y;
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if ((int(x_194) < 150)) {
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discard_fragment();
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} else {
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float const x_201 = (*(tint_symbol_9)).y;
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if ((int(x_201) < 180)) {
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int const x_208 = (*(tint_symbol_7)).arr[5];
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grey = (0.5f + (float(x_208) / 10.0f));
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} else {
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float const x_213 = (*(tint_symbol_9)).y;
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if ((int(x_213) < 210)) {
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int const x_220 = (*(tint_symbol_7)).arr[6];
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grey = (0.5f + (float(x_220) / 10.0f));
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} else {
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float const x_225 = (*(tint_symbol_9)).y;
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if ((int(x_225) < 240)) {
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int const x_232 = (*(tint_symbol_7)).arr[7];
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grey = (0.5f + (float(x_232) / 10.0f));
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} else {
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float const x_237 = (*(tint_symbol_9)).y;
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if ((int(x_237) < 270)) {
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int const x_244 = (*(tint_symbol_7)).arr[8];
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grey = (0.5f + (float(x_244) / 10.0f));
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} else {
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discard_fragment();
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}
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}
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}
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}
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}
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}
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}
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}
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}
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float const x_248 = grey;
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float3 const x_249 = float3(x_248, x_248, x_248);
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*(tint_symbol_10) = float4(x_249.x, x_249.y, x_249.z, 1.0f);
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return;
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}
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main_out tint_symbol_inner(constant buf0& x_28, float4 gl_FragCoord_param, thread float4* const tint_symbol_11, thread tint_array_wrapper* const tint_symbol_12, thread tint_array_wrapper* const tint_symbol_13, thread float4* const tint_symbol_14) {
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*(tint_symbol_11) = gl_FragCoord_param;
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main_1(x_28, tint_symbol_12, tint_symbol_13, tint_symbol_11, tint_symbol_14);
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main_out const tint_symbol_2 = {.x_GLF_color_1=*(tint_symbol_14)};
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return tint_symbol_2;
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}
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fragment tint_symbol_1 tint_symbol(float4 gl_FragCoord_param [[position]], constant buf0& x_28 [[buffer(0)]]) {
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thread float4 tint_symbol_15 = 0.0f;
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thread tint_array_wrapper tint_symbol_16 = {};
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thread tint_array_wrapper tint_symbol_17 = {};
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thread float4 tint_symbol_18 = 0.0f;
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main_out const inner_result = tint_symbol_inner(x_28, gl_FragCoord_param, &(tint_symbol_15), &(tint_symbol_16), &(tint_symbol_17), &(tint_symbol_18));
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tint_symbol_1 wrapper_result = {};
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wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
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return wrapper_result;
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}
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