101 lines
2.6 KiB
Plaintext
101 lines
2.6 KiB
Plaintext
#include <metal_stdlib>
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using namespace metal;
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struct buf0 {
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/* 0x0000 */ packed_float2 injectionSwitch;
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};
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol_1 {
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float4 x_GLF_color_1 [[color(0)]];
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};
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void main_1(constant buf0& x_7, thread float4* const tint_symbol_3, thread float4* const tint_symbol_4) {
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int i = 0;
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int i_1 = 0;
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int i_2 = 0;
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*(tint_symbol_3) = float4(1.0f, 0.0f, 0.0f, 1.0f);
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i = 0;
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float const x_35 = x_7.injectionSwitch.y;
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if ((x_35 < 0.0f)) {
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} else {
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bool x_42 = false;
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float const x_41 = (*(tint_symbol_4)).y;
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x_42 = (x_41 < -1.0f);
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if (x_42) {
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} else {
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while (true) {
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int const x_50 = i;
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if ((x_50 >= 256)) {
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break;
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}
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while (true) {
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i_1 = 0;
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while (true) {
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int const x_58 = i_1;
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if ((x_58 < 1)) {
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} else {
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break;
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}
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if (x_42) {
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i_2 = 0;
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while (true) {
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int const x_66 = i_2;
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if ((x_66 < 1)) {
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} else {
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break;
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}
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{
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int const x_70 = i_2;
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i_2 = as_type<int>((as_type<uint>(x_70) + as_type<uint>(1)));
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}
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}
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{
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int const x_72 = i_1;
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i_1 = as_type<int>((as_type<uint>(x_72) + as_type<uint>(1)));
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}
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continue;
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}
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return;
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{
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int const x_72 = i_1;
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i_1 = as_type<int>((as_type<uint>(x_72) + as_type<uint>(1)));
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}
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}
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{
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if (false) {
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} else {
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break;
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}
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}
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}
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{
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if (false) {
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} else {
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break;
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}
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}
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}
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}
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}
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return;
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}
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main_out tint_symbol_inner(constant buf0& x_7, float4 gl_FragCoord_param, thread float4* const tint_symbol_5, thread float4* const tint_symbol_6) {
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*(tint_symbol_5) = gl_FragCoord_param;
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main_1(x_7, tint_symbol_6, tint_symbol_5);
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main_out const tint_symbol_2 = {.x_GLF_color_1=*(tint_symbol_6)};
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return tint_symbol_2;
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}
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fragment tint_symbol_1 tint_symbol(float4 gl_FragCoord_param [[position]], constant buf0& x_7 [[buffer(0)]]) {
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thread float4 tint_symbol_7 = 0.0f;
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thread float4 tint_symbol_8 = 0.0f;
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main_out const inner_result = tint_symbol_inner(x_7, gl_FragCoord_param, &(tint_symbol_7), &(tint_symbol_8));
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tint_symbol_1 wrapper_result = {};
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wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
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return wrapper_result;
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}
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