mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-12-20 10:25:28 +00:00
Bug: dawn:1275 Change-Id: Ic60a00107a015bc677ff929c492f1085ffc38482 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/79083 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Ben Clayton <bclayton@chromium.org>
52 lines
2.1 KiB
C++
52 lines
2.1 KiB
C++
// Copyright 2020 The Dawn Authors
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
// This file contains utilities to convert from-to spirv.hpp datatypes without polluting other
|
|
// headers with spirv.hpp
|
|
|
|
#ifndef DAWNNATIVE_OPENGL_SPIRV_UTILS_H_
|
|
#define DAWNNATIVE_OPENGL_SPIRV_UTILS_H_
|
|
|
|
#include "dawn/native/Format.h"
|
|
#include "dawn/native/PerStage.h"
|
|
#include "dawn/native/VertexFormat.h"
|
|
#include "dawn/native/dawn_platform.h"
|
|
|
|
#include <spirv_cross.hpp>
|
|
|
|
namespace dawn::native {
|
|
|
|
// Returns the spirv_cross equivalent for this shader stage and vice-versa.
|
|
spv::ExecutionModel ShaderStageToExecutionModel(SingleShaderStage stage);
|
|
SingleShaderStage ExecutionModelToShaderStage(spv::ExecutionModel model);
|
|
|
|
// Returns the texture view dimension for corresponding to (dim, arrayed).
|
|
wgpu::TextureViewDimension SpirvDimToTextureViewDimension(spv::Dim dim, bool arrayed);
|
|
|
|
// Returns the texture format corresponding to format.
|
|
wgpu::TextureFormat SpirvImageFormatToTextureFormat(spv::ImageFormat format);
|
|
|
|
// Returns the format "component type" corresponding to the SPIRV base type.
|
|
wgpu::TextureComponentType SpirvBaseTypeToTextureComponentType(
|
|
spirv_cross::SPIRType::BaseType spirvBaseType);
|
|
SampleTypeBit SpirvBaseTypeToSampleTypeBit(spirv_cross::SPIRType::BaseType spirvBaseType);
|
|
|
|
// Returns the VertexFormatBaseType corresponding to the SPIRV base type.
|
|
VertexFormatBaseType SpirvBaseTypeToVertexFormatBaseType(
|
|
spirv_cross::SPIRType::BaseType spirvBaseType);
|
|
|
|
} // namespace dawn::native
|
|
|
|
#endif // DAWNNATIVE_OPENGL_SPIRV_UTILS_H_
|