20 lines
276 B
WebGPU Shading Language
20 lines
276 B
WebGPU Shading Language
fn dot_0d2c2e() {
|
|
var res = dot(vec2(1.0), vec2(1.0));
|
|
}
|
|
|
|
@vertex
|
|
fn vertex_main() -> @builtin(position) vec4<f32> {
|
|
dot_0d2c2e();
|
|
return vec4<f32>();
|
|
}
|
|
|
|
@fragment
|
|
fn fragment_main() {
|
|
dot_0d2c2e();
|
|
}
|
|
|
|
@compute @workgroup_size(1)
|
|
fn compute_main() {
|
|
dot_0d2c2e();
|
|
}
|