dawn-cmake/test/tint/expressions/binary
Peng Huang c00ff7f3c7 [tint] do not emit space for binding group 0
D3D11 only supports HLSL SM5.0 which doesn't support `space`
(binding group in WGSL). So for D3D11, only one binding group will be
used, and tint will not emit `space` for HLSL, so shaders can be used
with D3D11.

Bug: dawn:1705
Change-Id: Ie0e9868137f10762c5243e188d76f5e41879c2bc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/125080
Commit-Queue: Peng Huang <penghuang@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
2023-03-31 17:55:19 +00:00
..
add test/tint: Update SKIP "expectations" 2023-03-02 09:25:40 +00:00
bit-and tint: remove LoopToForLoop and FoldTrivialSingleUseLets transforms for HLSL and GLSL 2022-09-19 14:05:21 +00:00
bit-or tint: remove LoopToForLoop and FoldTrivialSingleUseLets transforms for HLSL and GLSL 2022-09-19 14:05:21 +00:00
bit-xor tint: remove LoopToForLoop and FoldTrivialSingleUseLets transforms for HLSL and GLSL 2022-09-19 14:05:21 +00:00
div tint/writer/glsl: Fix vector `select` 2023-03-08 22:29:38 +00:00
div_by_zero tint/writer/glsl: Fix vector `select` 2023-03-08 22:29:38 +00:00
left-shift tint/transform: Polyfill bit-shift with RHS modulo 2022-11-03 19:15:17 +00:00
mod tint/hlsl: implement trunc in terms of floor/ceil to work around FXC bug 2023-03-27 18:55:25 +00:00
mod_by_zero tint/hlsl: implement trunc in terms of floor/ceil to work around FXC bug 2023-03-27 18:55:25 +00:00
mul [tint] do not emit space for binding group 0 2023-03-31 17:55:19 +00:00
right-shift tint/transform: Polyfill bit-shift with RHS modulo 2022-11-03 19:15:17 +00:00
sub test/tint: Update SKIP "expectations" 2023-03-02 09:25:40 +00:00