dawn-cmake/test/tint/builtins/gen/literal/textureDimensions/cf2b50.wgsl.expected.dxc.hlsl

37 lines
791 B
HLSL

TextureCubeArray<float4> arg_0 : register(t0, space1);
RWByteAddressBuffer prevent_dce : register(u0, space2);
void textureDimensions_cf2b50() {
int4 tint_tmp;
arg_0.GetDimensions(1u, tint_tmp.x, tint_tmp.y, tint_tmp.z, tint_tmp.w);
uint2 res = tint_tmp.xy;
prevent_dce.Store2(0u, asuint(res));
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
textureDimensions_cf2b50();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
textureDimensions_cf2b50();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureDimensions_cf2b50();
return;
}