dawn-cmake/test/intrinsics/gen/frexp/6efa09.wgsl.expected.msl

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#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void frexp_6efa09(thread int3* const tint_symbol_2) {
float3 res = frexp(float3(), *(&(*(tint_symbol_2))));
}
vertex tint_symbol vertex_main() {
thread int3 tint_symbol_3 = 0;
frexp_6efa09(&(tint_symbol_3));
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
thread int3 tint_symbol_4 = 0;
frexp_6efa09(&(tint_symbol_4));
return;
}
kernel void compute_main() {
thread int3 tint_symbol_5 = 0;
frexp_6efa09(&(tint_symbol_5));
return;
}