dawn-cmake/src
Austin Eng f6673d9420 Don't lose the device on shader compile failures
Losing the device makes retreiving the problematic shader source
difficult. Change compilation failures to be less severe
validation errors.

Change-Id: Ibcee9f39be66241e26cc8cfcf09c14aa7dfe2d1c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/58080
Auto-Submit: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-07-16 22:14:09 +00:00
..
common Extend Intel graphics driver version to 2 fields 2021-07-07 08:58:01 +00:00
dawn Add utilities for printing Dawn enums and bitmasks 2021-06-01 18:49:12 +00:00
dawn_native Don't lose the device on shader compile failures 2021-07-16 22:14:09 +00:00
dawn_platform Implement AsyncWaitableEvent with std::condition_variable 2021-05-27 00:49:03 +00:00
dawn_wire Remove deprecated WireClient/Server handlers functions 2021-07-15 01:13:04 +00:00
fuzzers Enable use_tint_generator by default, disable shader_float16 2021-07-08 18:42:37 +00:00
include Remove deprecated WireClient/Server handlers functions 2021-07-15 01:13:04 +00:00
tests Validate a subresource can't be an attachment multiple times in a pass 2021-07-16 17:44:59 +00:00
utils Move a function to TextureFormatUtils.h|.cpp and rename these two util files 2021-07-09 02:47:49 +00:00
Dummy.cpp Add missed file for the CMake build. 2020-02-07 23:46:30 +00:00