Commit Graph

2764 Commits

Author SHA1 Message Date
Austin Eng f6673d9420 Don't lose the device on shader compile failures
Losing the device makes retreiving the problematic shader source
difficult. Change compilation failures to be less severe
validation errors.

Change-Id: Ibcee9f39be66241e26cc8cfcf09c14aa7dfe2d1c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/58080
Auto-Submit: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-07-16 22:14:09 +00:00
Yunchao He cfbc4225a5 Texture::GetTextureViewDescriptorWithDefaults: fix incorrect UNREACHABLE()
Bug: chromium:1230062

Change-Id: I3ff2638724d09079106ed048464d2640e206512e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/58500
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-07-16 20:12:27 +00:00
Austin Eng 83241616ae Validate a subresource can't be an attachment multiple times in a pass
Bug: dawn:998, dawn:1001
Change-Id: Id7cd4964ebf9589c599059cc0f853c0125fa725a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/58361
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-07-16 17:44:59 +00:00
Antonio Maiorano 70324d89e0 Remove TINT_EXPECTS_UBOS_TO_BE_MULTIPLE_OF_16 macro usage
This was a temporary measure to be able to roll Tint into Dawn with this
change. The macro will be removed in Tint once this lands.

Bug: tint:984
Change-Id: If599e92b16b5edd96b357ce5ee57143a2c00e22d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/58365
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-07-16 17:30:50 +00:00
Zhaoming Jiang d8b3d99038 Add OOB validation in RenderPassEncoder for Draw and DrawIndexed
1. Validate the buffer range for both vertex step mode and instance step mode vertex buffers in Draw,
2. Validate the buffer range for instance step mode vertex buffers and the range of index buffer in DrawIndexed, and
3. Add related validation unit tests DrawVertexAndIndexBufferOOBValidationTests, and remove out-of-date vertex buffer robustness tests.

Bug: dawn:808
Change-Id: Ic27a95138cb1e21b72a1da392b7828368bfe2010
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56361
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-07-16 03:22:58 +00:00
Yunchao He 37140e7c62 Fix bugs about TextureViewDesc's default values
TextureViewDescriptor's default values for dimension and
arrayLayerCount in Dawn are not correct according to WebGPU spec.
This change fixes these bugs.

Bug: dawn:760
Change-Id: Ic1d069838d6c0f7bb1afa1dceaf73e91bdfdb20a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/58020
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2021-07-15 18:33:48 +00:00
Ben Clayton 93a75930b1 [tests]: Register Device::SetLoggingCallback()
And print this to the Dawn logger.
Tests will now print any diagnostic logging calls from Dawn.

Change-Id: Idd4bf816303c182809924f9a432570def808e1b6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/57381
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-07-15 09:09:38 +00:00
shrekshao 813a855b54 Remove deprecated WireClient/Server handlers functions
Remove deprecated functions and change new functions to pure
virtual since they are implemented both on dawn and chromium
side.

Bug: dawn:773
Change-Id: I5adfe42ad1155276f533660b938b869c775025bf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/58100
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
2021-07-15 01:13:04 +00:00
Ben Clayton d9d6e7fc40 ShaderModule: Deprecate dump_translated_shaders for dump_shaders
And print the WGSL program even when !force_wgsl_step
Shaders are often built through string concatenation.
Being able to always dump this is useful.

Change-Id: I5da3866b333e8a80931c7c2837f0247e8f38213d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/57380
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-07-14 20:59:54 +00:00
Antonio Maiorano 58016bfb31 Make storage buffer length UBO size a multiple of 16 bytes
Conditional on whether TINT_EXPECTS_UBOS_TO_BE_MULTIPLE_OF_16 is
defined, which it will be in a future Tint CL.

Bug: tint:984
Change-Id: I191cd59fe6947c9113a8fad7dbfbf79903969b27
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/57960
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-07-14 15:33:31 +00:00
Brandon Jones 4742fbe656 Add CompilationInfo wire test, check offset/length
Change-Id: Ifc457d6b58f20c294531444836693cb31e036ca1
Bug: dawn:746
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/57941
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2021-07-14 02:52:42 +00:00
Austin Eng ec380e9589 Fix Vulkan buffer barriers to use VK_WHOLE_SIZE
Buffers are padded to be at least 4 bytes. Dawn would
produce invalid barriers for buffers that were "zero"
bytes large. The size for the barrier must be either
non-zero or VK_WHOLE_SIZE. Since we always intend
to transition the entire buffer, simply use
VK_WHOLE_SIZE instead of GetSize() as the size.

Fixed: dawn:969
Change-Id: Ifed4e8f9164bafa3c44917074fcf214e72919c56
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/57940
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-07-14 00:42:31 +00:00
Yunchao He 5a78bde770 Fix a bug for 3D texture clear on D3D12
When we clear an uninitialized 3D texture, we should clear all depth
slices for each mip level. The current implementation only clears one
slice (the first slice) for each mip level. This change fixes this
bug. Dawn end2end tests of NonzeroTextureCreationTests can pass with
this fix. These tests fail on D3D12 without the fix.

This change also renames arguments for GetRTVDescriptor() for 3D
texture: change baseArrayLayer/layerCount to baseSlice/sliceCount.

Bug: dawn:547
Change-Id: Ic56f28e9e6430058c31aaa2bb21f4e42f7b7621c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/57840
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2021-07-13 15:55:15 +00:00
Austin Eng 0a58972309 Always run the Tint renamer, even with dump_translated_shaders
Not running the renamer can produce code that fails to compile
on the backend, resulting in device lost errors.

Change-Id: I4a841a281142bb8eda1402e1ebd6a5d23b77bfe0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/57745
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-07-13 15:34:46 +00:00
Ben Clayton 4773e8d0f9 wgsl: Clean up duplicated [[block]] structs
crbug.com/tint/386 has been fixed.
We don't need these work arounds any more.

Original CL by bclayton@:
https://dawn-review.googlesource.com/c/dawn/+/54641

Bug: tint:386
Fixed: dawn:943
Fixed: dawn:975
Change-Id: I1b94d1e33b023b7d9b3153094f829885a75b5a5e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/57743
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Austin Eng <enga@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-07-13 15:21:07 +00:00
Austin Eng 2103fa629e Pass preserveInvariance to MSL compiler if necessary
Fixed: dawn:977
Change-Id: I7df2080424a4af0b7155ee24f61bb37f0674de82
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/57741
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: James Price <jrprice@google.com>
2021-07-13 00:07:45 +00:00
Yunchao He b326f8c172 Remove UnsafeAPI toggle for 3D texture
3D texture implementation has already been done. It's time to remove
the UnsafeAPI toggle for it.

Bug: dawn:547

Change-Id: Ic9e0930d7906ee5274b9e412ebacb2574744b2b3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56480
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2021-07-12 19:01:51 +00:00
Brandon Jones 966b3092e8 Suppress tests failing on Linux Intel OpenGL
Change-Id: I735d88c3f98876852bfe8a3480efb7f64a90f747
Bug: dawn:976
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/57600
Auto-Submit: Brandon Jones <bajones@chromium.org>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2021-07-09 22:30:19 +00:00
Yunchao He 9749f5a9f5 Move a function to TextureFormatUtils.h|.cpp and rename these two util files
This change moves function ViewDimensionToTextureDimension() to
TextureFormatUtils.h|.cpp.

This change also renames TextureFormatUtils.h|.cpp to TextureUtils.h|.cpp
because the new name makes more sense now.

Bug: dawn:547

Change-Id: I183c68d26365a6cda722be55b8ba3556c1b4c82b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/57482
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2021-07-09 02:47:49 +00:00
Yunchao He 3185d9ce1f Implement 3D texture read/write via storage usage on D3D12
The main part of this change is to add a few end2end tests, with
some renaming stuff like arrayLayerCount to sliceCount in order to
include both 2DArray and 3D textures.

The implementation is quite simple: just set UAV descriptor on D3D12.

The new tests can pass on Vulkan and Metal, which indicates the
implementation has been done on them.

The new tests fail on OpenGL and OpenGLES. I will take a look and
submit separate patch for GL and GLES.

Bug: dawn:547

Change-Id: Ic03eab6b06654c48341c935f64f4885be544985c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/57160
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-07-08 23:33:37 +00:00
shrekshao 6e680fc56f MapAsync update: keep read/write handle through lifetime of mappable buffers
Change dawn read/write handle for buffer mapping to be created at buffer
creation time instead of at mapAsync time. Update related buffer mapping
tests and wire tests.

Bug: dawn:773
Change-Id: I7dd423c94e1bc15cfe561ea33ec9e348ddf2bfe0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/51164
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
2021-07-08 22:48:57 +00:00
James Price 15838b98af Switch to new Tint generator API
Tint now has a single-function API for code generation that
automatically runs the backend-specific sanitizer transforms. This API
allows for backend-specific configuration options such as the fixed
sample mask for MSL (and, in the future, information about which
compiler/version is being targeted), and returns any backend-specific
metadata such as whether a UBO of buffer sizes is required by the
shader.

This change prevents the post-sanitizer program from being exposed to
Dawn, which is a potential foot-gun (e.g. the Inspector is not
expected to be run after the sanitizer transforms, and Dawn is
currently doing this).

The old Generator class API will be removed from Tint shortly after
landing this change.

Bug: tint:697
Change-Id: I9b988d55514f810d3091ec6471731e6eb41dc27f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/57103
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-07-08 22:35:27 +00:00
Austin Eng 31930e7287 Enable use_tint_generator by default, disable shader_float16
Float16 is not standardized in WGSL or implemented in Tint,
so remove support of the extension for now.

Bug: dawn:571, dawn:426
Change-Id: Ia26f0ddb07cabf6057c0d7db9ade547494d2cc6e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56441
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-07-08 18:42:37 +00:00
Yunchao He 2f51bfc74a Implement 3D texture storage binding types
This change adds storage binding type tests for 3D texture. It turns
out that it is working. There is no additional work to be done.

Bug: dawn:547

Change-Id: Ia749200e7d371ad549405ff63c198ea4a27924c0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/57120
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-07-08 07:12:24 +00:00
Austin Eng 170ea75f2a Add test for fragment outputs not covered by render attachments
Bug: dawn:962
Change-Id: I26412b8db598dc581f1c302f39e65dc0c45aa443
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56802
Auto-Submit: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-07-07 23:30:00 +00:00
Yang Gu c45c7a415c Extend Intel graphics driver version to 2 fields
The 4th field of Intel new graphics driver will overflow soon. For
example, the lastest driver version is 27.20.100.9466 and the 4th field,
9466, will meet the maximum 9999 soon. Future driver will bump the 3rd
field from 100 to 101. This CL extends driver version check from 4th
field to both 3rd and 4th fields.
Check below 2 documents for more details.
https://www.intel.com/content/www/us/en/support/articles/000005654/graphics.html
https://docs.google.com/document/d/1Xm4afyGR3Ow3W2G-uig9fLQR01XzmSXeanM9OXDVhlg/edit#heading=h.k8onwbxk2ig

Bug: None
Change-Id: I0ce59ca81b1edd4c63b9f3b0128788c2bf6ade17
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/57180
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-07-07 08:58:01 +00:00
Corentin Wallez f78c28dcb7 Add support for dump_translated_shaders to the Metal backend
Bug: None
Change-Id: Icecbe221970ec10e6497309108dec5ccefc0a944
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/57060
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-07-06 14:14:00 +00:00
Ben Clayton 2583b8d459 D3D12: Improve dump_translated_shaders debugging
If enabled:
* Don't enable the renamer transform. Helps with readability.
* Emit the produced WGSL when combined with --force_wgsl_step

Change-Id: I336de6e6a4eee08805eee82847bd97cd5a942306
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/57040
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-07-06 11:53:40 +00:00
Ben Clayton 2828f35a71 D3D12: Re-enable FXC tests
Enough FXC workaround have been added to tint that these tests now pass again.

Fixed: tint:904
Change-Id: I6dd355d131ab903ae579391c0bfce93979dfc4f1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/57041
Commit-Queue: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-07-06 10:49:50 +00:00
Corentin Wallez 7ae959da60 Allowed mismatch sampler/comparison sampler when using SPIRV-Cross
When SPIRV-Cross we always reflect samplers as regular samplers. A
recent change implementing proper validation broke programs using
comparison samplers in that path.

Skip that bit of validation when using SPIRV-Cross, that hack can be
removed once we use Tint unconditionally for reflection.

Also reenables some BGL-ShaderModule compatibility tests with
SPIRV-Cross to cover the "fixed" validation.

Bug: dawn:571
Bug: dawn:367
Change-Id: I2d1a65aaea717b4927ac4e838942547a1b413d33
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56900
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-07-05 15:07:49 +00:00
Brandon Jones aeff235dc3 Drop deprecated rowsPerImage/bytesPerRow behavior
Removes the last remaining code paths supporting the old rowsPerImage
and bytesPerRow defaulting behavior, and updates all related tests to
strictly expect the spec-complaint behavior.

Change-Id: I022db0b142939d82e33d5989460488881e5a1ab3
Bug: dawn:520
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56803
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2021-07-04 18:31:29 +00:00
Corentin Wallez fc37b32c55 Vulkan: Check for required limits when initializing adapters
Also adds the new limits for maxComputeWorkgroupSize because there are
few systems where the .Z of that limit goes above 64.

Bug: dawn:796
Change-Id: I52e85e7b7c666da15493178e170ca82922d34017
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56082
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2021-07-03 04:30:56 +00:00
Li Hao 551e7a1cc3 Fix internal storage buffer usage
TimestampQueryTests.ResolveTwiceToSameBuffer fails on Intel latest
driver on Windows, because the kInternalStorageBuffer is not treated
in buffer usage when adding resource barrier.

Add missed kInternalStorageBuffer in buffer usage and remove
D3D12_RESOURCE_STATE_UNORDERED_ACCESS from QueryResolve, which will be
added by kInternalStorageBuffer.

Bug: dawn:797
Change-Id: I78607002179ba443b0db09c9c3bbc85fcc97a85b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56523
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2021-07-02 09:51:18 +00:00
Austin Eng a5f24e590a Validate textures with filtering/non-filtering/comparison samplers
Renames dawn_native::ComponentTypeBit to SampleTypeBit and makes
the bitmask match wgpu::TextureSampleType. wgpu::TextureComponentType
should be removed in a follow-up CL.

The Format table is augmented with float/unfilterable-float information
so that textures can be validated against the BGLEntry's
TextureSampleType.

EntryPointMetadata::ShaderBindingInfo no longer inherits BindingInfo
because the two types are diverging further. Most notably, this CL
reflects from Tint the supported SampleTypeBits for texture bindings.
This bitset is validated against the bind group layout.

Adds an isFiltering getter to SamplerBase. A filtering sampler must
not be used with a non-filtering sampler binding.

Lastly, the CL reflects sampler/texture pairs from Tint and validates
an entrypoint against the pipeline layout that a filtering sampler is
not used with an unfilterable-float texture binding.

Bug: dawn:367
Change-Id: If9f2c0d8fbad5641c2ecc30615a3c68a6ed6150a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56521
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-07-02 02:29:40 +00:00
Kai Ninomiya 211b4aae7e Remove null-deref in test
Dereferencing a nullptr is UB by spec, even if the method called is
non-virtual and no memory access to nullptr appears to actually occur.
For example:

error: 'this' pointer cannot be null in well-defined C++ code;
comparison may be assumed to always evaluate to true
[-Werror,-Wtautological-undefined-compare]

Bug: b/179840737
Change-Id: I6385e157e9a883cdd65f5ef9be89bcc3a29324fe
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56720
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-07-01 01:43:34 +00:00
Ben Clayton bf832f07d6 Remove all use of deprecated tint APIs and WGSL syntax
Tint:
* Use the new transform::VertexFormat enum names

WGSL:
* The [[set(n)]] decoration is now [[group(n)]]
* [[builtin(vertex_idx)]] is now [[builtin(vertex_index)]]

Change-Id: I9cbf1368074488c4bb7fa81430bb12ec7581c1fb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56540
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-06-30 11:33:04 +00:00
Peter Kasting 1ce20bf5cf Fix -Wunreachable-code-aggressive.
Bug: chromium:1066980
Change-Id: I9e00d3707972307e1c5395156c39aa153d5e170e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56522
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Peter Kasting <pkasting@google.com>
Commit-Queue: Peter Kasting <pkasting@google.com>
Auto-Submit: Peter Kasting <pkasting@google.com>
2021-06-30 11:17:16 +00:00
Corentin Wallez 0ecfece609 Metal: make (robustness AND tint) => vertex pulling
Tint's vertex pulling transform supports the whole GPUVertexState so
we can enable it by default when robustness is necessary.

Adds a suppression for failing tests on Metal Intel.

Bug: dawn:805
Bug: dawn:966
Change-Id: Id7b2c6df2291671164647f65fc50c61e27de90b9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56382
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-06-30 09:57:04 +00:00
Austin Eng 2a5fd58832 Remove double test instantiation with/without use_tint_generator
The test bots now instantiate separate test suites with/without
this toggle.

Bug: dawn:571
Change-Id: Ib4e8e89ac347d0030b233d1a3b14b318aa862aa6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56440
Commit-Queue: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2021-06-29 17:29:23 +00:00
Corentin Wallez 73b7cd624f Add missing WebGPU limits to Constants.h
This will help check that the Vulkan devices are enough for WebGPU in
a following CL.

In addition to additional limits this CL:

 - Change maxColorAttachments 4 -> 8 to match WebGPU
 - Renames kMinDynamicBufferOffsetAlignment to
   kMinUniformBufferOffsetAlignment.
 - Renames kMaxVertexBufferStride to kMaxVertexBufferArrayStride.
 - Changes validation of buffer offsets to use the separate uniform and
   storage limits (but no test is added because they are the same).
 - Adds validation and a test for kMaxStorageBufferBindingSize.
 - Augment the null::Device memory limit for that new test (it allocates
   a buffer of 512MB).
 - Fix the maxColorAttachment test to not use hardcoded values.

Bug: dawn:796
Change-Id: Ibe4219130a44355ae91c02aaa0a41cf5d9f9e234
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56081
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2021-06-29 08:12:00 +00:00
Li Hao 895bc934bb Implement zero-sized QuerySet
- Add zero-sized implementation in each backend.
- Test creating zero-sized query set for each type.

Bug: dawn:954
Change-Id: Ib2b8a7d890dae6ee40f5a05aac570a4600dedab8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56260
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2021-06-29 08:04:00 +00:00
Sergey Karchevsky 9b6872dd00 Fix examples linking error when building with CMake
ScopedAutoreleasePool.cpp was not added to dawn_utils library sources,
which caused unresolved externals while linking examples.

Change-Id: Ia9de3135b814663cce33b719dbbb22971b8b9d43
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56282
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-06-29 07:03:31 +00:00
Yunchao He 405bec157e Implement 3D texture sampling with e2e tests
This change implements 3D texture sampling with an en2end test.
It turns out that the implementation has already been done. The
test can pass with minor changes.

Bug: dawn:547

Change-Id: I5dfe1a446de3287392e39cb4dd58143e115b02cd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56000
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2021-06-29 04:56:01 +00:00
Sarah 98ab91b474 Update compute shaders tests to include workgroup_size
Change-Id: I97ef98c1cfc1a06c5072d1a52233100ad3d37c09
Bug: tint:884
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56142
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2021-06-29 00:10:01 +00:00
Austin Eng 27b0162b96 Remove explicit test instantiation with use_tint_generator
We're migrating to run all tests with both Tint and SPIRV-Cross.
Remove explicitly instantiating only with Tint, and add
skips for tests that will not work if use_tint_generator is not
enabled.

Bug: dawn:571
Change-Id: I8322dec688e75b6efa8c4f18c6b9439a2e325631
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56261
Auto-Submit: Austin Eng <enga@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
2021-06-28 21:18:40 +00:00
Sergey Karchevsky 0db69f0052 Fix compilation error when building with CMake and Clang
RefBase::Detatch() method in RefBase.h calls std::move,
but no appropriate header was included. Error example was:
RefBase.h:137:22: error: no member named 'move' in namespace 'std'

Change-Id: I60f84bffba06ba5fd3fea7fb9c4908cfe3989472
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56281
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-06-28 20:20:50 +00:00
Brandon Jones 55a389762d Deprecated StoreOp::Clear in favor of Discard
Change-Id: Ifac3b980f23c3476d91bb89759b2a60ed5efbc17
Bug: dawn:937
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56045
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2021-06-28 18:38:24 +00:00
shrekshao 81372da137 Add placeholder virtual functions to dawn_wire Read/WriteHandle
Updated interface design is at
https://bugs.chromium.org/p/dawn/issues/detail?id=773#c21

Prelanding CL to avoid breaking change.
The proposed usage is at
https://dawn-review.googlesource.com/c/dawn/+/51164

Bug: dawn:773
Change-Id: If27396e60574b4a52fcda60e111bad33c9d63563
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/54140
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
2021-06-28 18:22:31 +00:00
Corentin Wallez a68489fb83 CopyTextureForBrowser(): Fix macro declaration
This is fixup for the
https://dawn-review.googlesource.com/c/dawn/+/54800
where the macre was not properly declared.
Clang doesn't claims about it, but GCC does.
The errors example for GCC 9.3.0:
/dawn/src/dawn_native/CopyTextureForBrowserHelper.cpp:40:5:
error: unterminated raw string
   40 |     R"(
      |     ^
/dawn/src/dawn_native/CopyTextureForBrowserHelper.cpp:46:6:
warning: missing terminating " character
   46 |     )"
      |      ^

Bug: chromium:1217153, chromium:819294
Change-Id: I47aa2dac37d9dfa7c02532caeb3341edd22fcd07
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56066
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-06-28 16:57:13 +00:00
Ben Clayton db7def5816 common: RefBase fixes and improvements
Fix missing Release() on RefBase::operator=(const T&).

Always acquire the new reference before dropping the existing reference.
Consider:
* Object A holds the only reference to object B.
* Ref of A is assigned B.
If A were released before referencing B, then B would be a dead pointer.

Remove RefBase::kNullValue, just use Traits::kNullValue. Avoids an unnecessary constexpr copy.

Add even more tests.

Change-Id: I111079d56cbf8c09162aa6e493078bead9ae97fa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55882
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
2021-06-28 10:26:08 +00:00