#version 310 es
precision mediump float;
int I = 0;
void main_1() {
I = 123;
I = ((100 + 20) + 3);
return;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
main_1();
void main() {
tint_symbol();