dawn-cmake/test/shader_io/fragment_output_builtins.wg...

65 lines
1.1 KiB
GLSL

SKIP: FAILED
#version 310 es
precision mediump float;
struct tint_symbol {
float value;
};
float main1_inner() {
return 1.0f;
}
struct tint_symbol_1 {
uint value;
};
tint_symbol main1() {
float inner_result = main1_inner();
tint_symbol wrapper_result = tint_symbol(0.0f);
wrapper_result.value = inner_result;
return wrapper_result;
}
void main() {
tint_symbol outputs;
outputs = main1();
gl_FragDepth = outputs.value;
}
#version 310 es
precision mediump float;
struct tint_symbol {
float value;
};
struct tint_symbol_1 {
uint value;
};
uint main2_inner() {
return 1u;
}
tint_symbol_1 main2() {
uint inner_result_1 = main2_inner();
tint_symbol_1 wrapper_result_1 = tint_symbol_1(0u);
wrapper_result_1.value = inner_result_1;
return wrapper_result_1;
}
void main() {
tint_symbol_1 outputs;
outputs = main2();
gl_SampleMask = outputs.value;
}
Error parsing GLSL shader:
ERROR: 0:24: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
ERROR: 0:24: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.