23 lines
465 B
Plaintext
23 lines
465 B
Plaintext
#include <metal_stdlib>
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using namespace metal;
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struct main_out {
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float4 gl_Position;
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};
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struct tint_symbol_1 {
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float4 gl_Position [[position]];
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};
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void main_1() {
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return;
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}
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vertex tint_symbol_1 tint_symbol() {
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thread float4 tint_symbol_4 = float4(1.0f, 2.0f, 3.0f, 4.0f);
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main_1();
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main_out const tint_symbol_2 = {.gl_Position=tint_symbol_4};
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tint_symbol_1 const tint_symbol_3 = {.gl_Position=tint_symbol_2.gl_Position};
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return tint_symbol_3;
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}
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