dawn-cmake/test/intrinsics/gen/isNormal/b00ab1.wgsl.expected.wgsl

20 lines
319 B
WebGPU Shading Language

fn isNormal_b00ab1() {
var res : vec2<bool> = isNormal(vec2<f32>());
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
isNormal_b00ab1();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
isNormal_b00ab1();
}
[[stage(compute)]]
fn compute_main() {
isNormal_b00ab1();
}