CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Stephen White 9311824855 Roll third_party/angle/ f4cd17472..0e11e49d1 (443 commits; 2 trivial rolls)
f4cd17472a..0e11e49d19

$ git log f4cd17472..0e11e49d1 --date=short --no-merges --format='%ad %ae %s'
2021-03-01 angle-autoroll Roll SwiftShader from 349abccec8f7 to 106e01583a3a (2 revisions)
2021-03-01 angle-autoroll Roll Chromium from 61aec087e2f8 to 2a5fa9108962 (430 revisions)
2021-01-25 cnorthrop Capture/Replay: Support CaptureGetQueryObject
2021-02-27 ynovikov Fix Ozone backend build flags.
2021-02-26 ynovikov Add EGL_WINDOW_BIT to all Ozone configs' EGL_SURFACE_TYPE
2021-02-25 m.maiya Vulkan: Avoid using assign with BitSets
2021-01-29 shrekshao Reland "Workaround for Mac Intel drawArraysInstanced with first > 0"
2021-02-25 syoussefi Vulkan: Move SPIR-V validation function to common/
2021-02-25 m.maiya Vulkan: Check texture type before calling into feedbackloop check
2021-02-24 m.maiya Vulkan: No need to unmap buffer when adding to mInFlightBuffers
2021-02-25 stha09 GCC: add missing static constexpr member definition
2021-02-24 senorblanco Check that pixel store params are 0 for fastUnpack path on D3D.
2021-02-25 cnorthrop Capture/Replay: Add CubeMapArray support
2021-02-26 ynovikov Skip 3 SimpleStateChangeTestES31
2021-02-24 lubosz.sarnecki gles_ext_params: Implement CaptureGetTexLevelParameterivANGLE.
2021-02-17 ddavenport Query revision id for GPU devices
2021-02-24 lubosz.sarnecki gl_angle_ext: Add param groups to glGetTexLevelParameterivANGLE.
2021-02-26 angle-autoroll Roll vulkan-deps from 55434360b05d to 3ca55e802f5b (6 revisions)
2021-02-26 angle-autoroll Roll SwiftShader from 22186f076bf3 to 349abccec8f7 (6 revisions)
2021-02-26 angle-autoroll Roll Chromium from b90646417bd3 to 61aec087e2f8 (994 revisions)
2021-02-25 lubosz.sarnecki gl.xml: Annotate glDiscardFramebufferEXT with param groups.
2021-02-19 syoussefi Vulkan: Generate xfb support code in SPIR-V for emulation path
2021-02-22 ianelliott Vulkan: Add GPU memory report and analysis documentation
2021-02-24 ynovikov Cleanup EGLMakeCurrentPerfTest instantiation
2021-02-25 ynovikov Suppress 1 VulkanExternalImageTest on Linux AMD Vulkan
2021-02-25 lubosz.sarnecki gen_vk_internal_shaders: Don't include full path on Python 3.4+.
2021-02-24 m.maiya Vulkan: Handle vertex count and primitive mode error cases in TS
2021-02-24 m.maiya Vulkan: Shader support for EXT_shader_framebuffer_fetch_non_coherent
2021-02-23 syoussefi Vulkan: Fix missing visibility barrier for glReadPixels
2021-02-23 syoussefi Vulkan: Fix PBO read pixels with unaligned output pitch
2021-02-18 syoussefi Vulkan: Optimize glMemoryBarrier more
2021-02-23 cnorthrop Capture/Replay: Fix compressed texture level caching
2021-02-23 cnorthrop Docs: Update ANGLE trace creation steps
2021-02-20 amy.liu Fix crash of MultithreadingTest end2end tests.
2021-02-19 jmadill Stubs for OpenCL entry points.
2021-02-11 lubosz.sarnecki Remove redundant (c) from license headers.
2021-02-24 angle-autoroll Roll vulkan-deps from ca177df9b948 to 55434360b05d (16 revisions)
2021-02-24 angle-autoroll Roll Chromium from d163fd7c6905 to b90646417bd3 (481 revisions)
2021-02-18 syoussefi Add a test for sample after deferred clear
2021-02-17 syoussefi Vulkan: Don't break the render pass on dispatch calls
2021-02-18 syoussefi Remove incorrect memory barrier tests
2021-02-11 lubosz.sarnecki Add Collabora, Ltd. to AUTHORS and CONTRIBUTORS
2021-02-23 angle-autoroll Roll VK-GL-CTS from 1a524349f06b to 9cdde06fb38a (1 revision)
2021-02-22 syoussefi Assert valid when using SPIR-V ids
2021-02-12 lubosz.sarnecki capture_replay_tests: Fix repository path retrieval.
2021-02-11 lubosz.sarnecki Generators: Use fixed year in license headers.
2021-02-22 ynovikov Remove old Win x64 bots from CQ
2021-02-19 jmadill Clean up entry point generation script.
2021-02-23 angle-autoroll Roll SwiftShader from d85a7a27b272 to 22186f076bf3 (4 revisions)
2021-02-23 angle-autoroll Roll VK-GL-CTS from a075fac2c633 to 1a524349f06b (4 revisions)
(...)
2021-01-14 jmadill Revert "Vulkan: Prefer host cached memory for Buffers"
2021-01-12 natsu Update roll AOSP scripts to reflect vulkan-deps subdirectory
2021-01-12 timvp Fix call to getImageFormatFeatureBits() in SurfaceVk.cpp
2021-01-14 angle-autoroll Roll SwiftShader from 3549479dc4cc to 5255c465bbba (6 revisions)
2021-01-14 angle-autoroll Roll vulkan-deps from 50bcbaad4cbf to 5869a809d551 (4 revisions)
2021-01-14 angle-autoroll Roll Chromium from 451c64aaec04 to fabc0b0b129a (518 revisions)
2020-08-06 sunnyps Support importing NV12/P010/P016 D3D textures as EGLImage
2021-01-13 ynovikov Don't build angle_end2end_tests_mac_sources on iOS
2021-01-11 m.maiya Allow attributes and uniforms to have the same name
2021-01-13 jmadill infra: Fix win-trace-rel bot typo.
2020-12-30 jmadill Program: Support multiple varying packings.
2021-01-12 cnorthrop Capture/Replay: Add DrawBuffer state to MEC
2021-01-12 jmadill Test Runner: Add a slow tests list.
2021-01-12 jmadill Remove Sleep() from PrimitivesWrittenAndGenerated test.
2021-01-13 jmadill infra: Fixes for config.
2021-01-13 jwata Use CAS in scripts/trigger.py
2021-01-12 jmadill Add configuration for trace test bots.
2021-01-13 angle-autoroll Roll vulkan-deps from e59ae1af7571 to 50bcbaad4cbf (7 revisions)
2021-01-13 angle-autoroll Roll Chromium from 2a7e78c75a37 to 451c64aaec04 (494 revisions)
2021-01-12 cnorthrop State: Provide reference to image unit binding vector
2021-01-12 jmadill Vulkan: Add YUV G8_B8_R8_3PLANE_420_UNORM format.
2020-12-02 cnorthrop Allow GL_OES_shader_image_atomic when non-conformant
2021-01-11 jmadill Vulkan: Index mandatory support table by ANGLE format.
2021-01-12 syoussefi Vulkan: Increment buffer view serials only when used
2021-01-11 syoussefi Vulkan: Notify ContextVk when UtilsVk binds compute pipelines
2021-01-12 angle-autoroll Roll SwiftShader from 348ba200aa29 to 3549479dc4cc (3 revisions)
2020-06-25 jonahr GL: Clean up Display code related to multithreading
2021-01-12 syoussefi Reland "Use is_apple instead of is_mac and is_ios everywhere"
2021-01-12 angle-autoroll Roll Chromium from 734de1a6b288 to 2a7e78c75a37 (67 revisions)
2021-01-12 angle-autoroll Roll Chromium from 193bb22c8c9d to 734de1a6b288 (311 revisions)
2021-01-08 natsu Default roll_aosp.sh to copy artifacts to vendor partition
2021-01-08 jmadill Vulkan: Use angle::FormatID instead of VkFormat.
2021-01-11 stha09 libstdc++: fix incomplete type for FramebufferCache
2020-11-04 vantablack Reland "Created test and fixed texture storage bug in d3d11"
2021-01-07 lfy Vulkan: Prefer host cached memory for Buffers
2021-01-11 ynovikov Fix iOS build
2021-01-11 ynovikov Enable building angle_white_box_tests on Fuchsia
2021-01-08 ianelliott dEQP: Avoid undefined right-shift behavior for GLhalf
2021-01-11 jmadill Remove obsolete build flag.
2021-01-11 angle-autoroll Roll Chromium from 29d2d6a2d436 to 193bb22c8c9d (106 revisions)
2021-01-11 angle-autoroll Roll vulkan-deps from e395b66ed41c to e59ae1af7571 (5 revisions)
2021-01-11 angle-autoroll Roll SwiftShader from 937395c1ed5d to 348ba200aa29 (6 revisions)
2021-01-11 angle-autoroll Roll Chromium from 28ecef438c2c to 29d2d6a2d436 (82 revisions)
2021-01-09 ynovikov Roll chromium_revision 1e679b773d..28ecef438c (841389:841845)
2021-01-08 syoussefi Revert "Use is_apple instead of is_mac and is_ios everywhere"
2020-12-30 timvp Tests: Add Saint Seiya Awakening: Knights of the Zodiac trace
2021-01-07 syoussefi Vulkan: Add a perf test for pre-rotation code injection
2021-01-08 syoussefi Fix translator fuzzer
2021-01-06 timvp Tests: Add World War Doh trace
2021-01-08 jmadill Add OWNERS info for Vulkan test utils.

Created with:
  roll-dep third_party/angle

Bug: dawn:447
Change-Id: I3653ae78cad4503d29cecad9a8c8184ef4eb25a6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/43420
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-03-01 18:39:20 +00:00
build_overrides Remove obsolete build flag. 2021-01-11 18:27:52 +00:00
docs Vulkan: use VK_EXT_debug_utils instead of deprecated extensions. 2021-01-20 19:19:08 +00:00
examples Set the default ANGLE backend to swiftshader for example code. 2021-02-24 16:53:53 +00:00
generator dawn_wire: Move BufferConsumer to it's own file. Unify WIRE_TRY 2021-02-25 20:21:25 +00:00
infra/config Reland "Add MSVC Dbg/Rel x64 to the CQ." 2021-01-29 13:16:16 +00:00
scripts Add ANGLE to Dawn build. 2021-01-11 15:52:12 +00:00
src Add regression test for the Intel D3D12 driver bug about T2T copy 2021-03-01 01:23:30 +00:00
third_party Revert "Use upstream SPIRV-Cross GN files." 2021-02-24 18:34:21 +00:00
tools/memory/asan Fix is_asan build (at least on Mac) 2020-04-06 22:27:02 +00:00
.clang-format Add .clang-format 2017-11-28 16:18:39 -05:00
.gitattributes Add .gitattributes to normalize EOL 2019-07-15 12:23:18 +00:00
.gitignore Add new third-party dependencies to .gitignore 2021-01-12 09:23:37 +00:00
.gn Add ANGLE to Dawn build. 2021-01-11 15:52:12 +00:00
AUTHORS Rename NXT -> Dawn in the comments 2018-07-18 22:54:06 +02:00
BUILD.gn GN: add a default build target 2021-02-02 17:03:30 +00:00
CMakeLists.txt Fix typo: vulkan_deps vs. vulkan-deps 2021-01-07 10:35:02 +00:00
CONTRIBUTING.md docs: write an overview of Dawn and split README.md 2019-12-05 11:01:41 +00:00
DEPS Roll third_party/angle/ f4cd17472..0e11e49d1 (443 commits; 2 trivial rolls) 2021-03-01 18:39:20 +00:00
DIR_METADATA Move metadata in OWNERS files to DIR_METADATA files 2021-02-04 01:26:43 +00:00
LICENSE Initial commit of all the NXT integration. 2017-04-20 14:38:20 -04:00
OWNERS Move metadata in OWNERS files to DIR_METADATA files 2021-02-04 01:26:43 +00:00
PRESUBMIT.py Use canned CheckPatchFormatted instead of our own linting 2020-07-15 20:47:57 +00:00
README.chromium Add component to OWNERS and fixup repo URL in README.chromium 2018-09-25 20:53:37 +00:00
README.md docs: Mention to add `use_system_xcode=true` 2020-12-02 15:59:49 +00:00
codereview.settings Initial CQ configuration 2018-08-23 08:33:35 -04:00
dawn.json Updated VertexFormat enums 2021-02-26 02:20:25 +00:00
dawn_wire.json Implement Queue::OnSubmittedWorkDone 2021-02-25 13:17:01 +00:00

README.md

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.