dawn-cmake/test/tint/ptr_ref/load/local/i32.spvasm.expected.wgsl

13 lines
177 B
WebGPU Shading Language

fn main_1() {
var i : i32 = 0;
i = 123;
let x_10 : i32 = i;
let x_12 : i32 = (x_10 + 1);
return;
}
@stage(compute) @workgroup_size(1, 1, 1)
fn main() {
main_1();
}