48 lines
1.8 KiB
Markdown
48 lines
1.8 KiB
Markdown
# Dawn, a WebGPU implementation
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Dawn is an open-source and cross-platform implementation of the work-in-progress [WebGPU](https://webgpu.dev) standard.
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More precisely it implements [`webgpu.h`](https://github.com/webgpu-native/webgpu-headers/blob/master/webgpu.h) that is a one-to-one mapping with the WebGPU IDL.
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Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
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Dawn provides several WebGPU building blocks:
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- **WebGPU C/C++ headers** that applications and other building blocks use.
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- The `webgpu.h` version that Dawn implements.
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- A C++ wrapper for the `webgpu.h`.
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- **A "native" implementation of WebGPU** using platforms' GPU APIs:
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- **D3D12** on Windows 10
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- **Metal** on macOS and iOS
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- **Vulkan** on Windows, Linux, ChromeOS, Android and Fuchsia
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- OpenGL as best effort where available
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- **A client-server implementation of WebGPU** for applications that are in a sandbox without access to native drivers
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Helpful links:
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- [Dawn's bug tracker](https://bugs.chromium.org/p/dawn/issues/entry) if you find issues with Dawn.
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- [Dawn's mailing list](https://groups.google.com/forum/#!members/dawn-graphics) for other discussions related to Dawn.
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- [Dawn's source code](https://dawn.googlesource.com/dawn)
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## Documentation table of content
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Developer documentation:
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- [Dawn overview](docs/overview.md)
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- [Building Dawn](docs/buiding.md)
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- [Contributing to Dawn](CONTRIBUTING.md)
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- [Testing Dawn](docs/testing.md)
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- [Debugging Dawn](docs/debugging.md)
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- [Dawn's infrastructure](docs/infra.md)
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User documentation: (TODO, figure out what overlaps with webgpu.h docs)
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## Status
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(TODO)
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## License
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Apache 2.0 Public License, please see [LICENSE](/LICENSE).
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## Disclaimer
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This is not an officially supported Google product.
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