dawn-cmake/include/dawn
Peng Huang ebfd505d29 d3d11: implement Adaptor, Backend, etc
This CL also moves some comman code in d3d12::Adapter and
d3d11::Backend to d3d::Adapter and d3d::Backend, so it can be
shared with d3d11 backend.

Bug: dawn:1705
Change-Id: Ica3bf33232d3380b7d4799c77bf9b43a8374a66e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/126220
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Peng Huang <penghuang@chromium.org>
2023-04-03 21:33:54 +00:00
..
native d3d11: implement Adaptor, Backend, etc 2023-04-03 21:33:54 +00:00
platform Add dawn version hash to cache keys. 2022-06-24 23:39:49 +00:00
wire Run ./tools/format 2022-11-18 11:57:37 +00:00
BUILD.gn Remove old src/include folder 2022-06-18 16:16:11 +00:00
EnumClassBitmasks.h Make EnumClassBitmask's BoolConvertible constructor explicit. 2023-01-30 13:51:32 +00:00
dawn_proc.h Enable build/header_guard 2022-04-11 18:30:50 +00:00
dawn_thread_dispatch_proc.h Enable build/header_guard 2022-04-11 18:30:50 +00:00
dawn_wsi.h Consistent formatting for Dawn/Tint. 2022-05-01 14:40:55 +00:00