123 lines
2.3 KiB
HLSL
123 lines
2.3 KiB
HLSL
struct Array {
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int values[2];
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};
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cbuffer cbuffer_x_8 : register(b0, space0) {
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uint4 x_8[1];
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};
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static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
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void main_1() {
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bool x_52 = false;
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int x_17 = 0;
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int x_18 = 0;
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int x_16[2] = (int[2])0;
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Array param = (Array)0;
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int x_20 = 0;
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int x_21_phi = 0;
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const int x_12 = asint(x_8[0].x);
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int x_23_1[2] = x_16;
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x_23_1[0u] = x_12;
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x_16 = x_23_1;
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const Array tint_symbol_3 = {x_16};
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param = tint_symbol_3;
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x_52 = false;
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while (true) {
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int x_20_phi = 0;
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bool x_67_phi = false;
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while (true) {
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const int x_19 = param.values[x_12];
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if ((x_19 == 0)) {
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x_52 = true;
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x_17 = 42;
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x_20_phi = 42;
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x_67_phi = true;
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break;
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}
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x_20_phi = 0;
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x_67_phi = false;
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break;
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}
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x_20 = x_20_phi;
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const bool x_67 = x_67_phi;
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x_21_phi = x_20;
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if (x_67) {
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break;
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}
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x_52 = true;
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x_17 = 42;
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x_21_phi = 42;
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break;
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}
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const int x_21 = x_21_phi;
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x_18 = x_21;
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if ((x_21 == 42)) {
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x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
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} else {
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x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
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}
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return;
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}
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struct main_out {
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float4 x_GLF_color_1;
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};
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struct tint_symbol {
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float4 x_GLF_color_1 : SV_Target0;
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};
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tint_symbol main() {
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main_1();
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const main_out tint_symbol_1 = {x_GLF_color};
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const tint_symbol tint_symbol_4 = {tint_symbol_1.x_GLF_color_1};
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return tint_symbol_4;
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}
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int func_struct_Array_i1_2_1_(inout Array a) {
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bool x_74 = false;
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int x_13 = 0;
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int x_14 = 0;
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bool x_76_phi = false;
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int x_15_phi = 0;
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x_76_phi = false;
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while (true) {
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bool x_81 = false;
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bool x_81_phi = false;
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int x_14_phi = 0;
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bool x_91_phi = false;
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x_81_phi = x_76_phi;
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while (true) {
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x_81 = x_81_phi;
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const int x_10 = asint(x_8[0].x);
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const int x_11 = a.values[x_10];
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if ((x_11 == 0)) {
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x_74 = true;
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x_13 = 42;
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x_14_phi = 42;
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x_91_phi = true;
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break;
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}
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x_14_phi = 0;
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x_91_phi = x_81;
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break;
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{
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x_81_phi = false;
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}
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}
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x_14 = x_14_phi;
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const bool x_91 = x_91_phi;
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x_15_phi = x_14;
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if (x_91) {
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break;
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}
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x_74 = true;
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x_13 = 42;
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x_15_phi = 42;
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break;
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{
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x_76_phi = false;
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}
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}
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return x_15_phi;
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}
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