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	Enable the parsing of 'const'. Warn on use of module-scope 'let', and automatically replace with 'const'. Fixed: tint:1580 Change-Id: I214aabca80686dc6b60ae21a7a57fbfb4898ea83 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/93786 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
		
			
				
	
	
		
			76 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			76 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| #include <metal_stdlib>
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| 
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| using namespace metal;
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| 
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| template<typename T, size_t N>
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| struct tint_array {
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|     const constant T& operator[](size_t i) const constant { return elements[i]; }
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|     device T& operator[](size_t i) device { return elements[i]; }
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|     const device T& operator[](size_t i) const device { return elements[i]; }
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|     thread T& operator[](size_t i) thread { return elements[i]; }
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|     const thread T& operator[](size_t i) const thread { return elements[i]; }
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|     threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
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|     const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
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|     T elements[N];
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| };
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| 
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| struct MyStruct {
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|   float f1;
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| };
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| 
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| int ret_i32() {
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|   return 1;
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| }
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| 
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| uint ret_u32() {
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|   return 1u;
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| }
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| 
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| float ret_f32() {
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|   return 1.0f;
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| }
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| 
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| MyStruct ret_MyStruct() {
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|   MyStruct const tint_symbol_2 = {};
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|   return tint_symbol_2;
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| }
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| 
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| tint_array<float, 10> ret_MyArray() {
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|   tint_array<float, 10> const tint_symbol_3 = tint_array<float, 10>{};
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|   return tint_symbol_3;
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| }
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| 
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| void let_decls() {
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|   int const v1 = 1;
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|   uint const v2 = 1u;
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|   float const v3 = 1.0f;
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|   int3 const v4 = int3(1);
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|   uint3 const v5 = uint3(1u);
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|   float3 const v6 = float3(1.0f);
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|   float3x3 const v7 = float3x3(v6, v6, v6);
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|   MyStruct const v8 = {.f1=1.0f};
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|   tint_array<float, 10> const v9 = tint_array<float, 10>{};
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|   int const v10 = ret_i32();
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|   uint const v11 = ret_u32();
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|   float const v12 = ret_f32();
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|   MyStruct const v13 = ret_MyStruct();
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|   MyStruct const v14 = ret_MyStruct();
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|   tint_array<float, 10> const v15 = ret_MyArray();
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| }
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| 
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| struct tint_symbol_1 {
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|   float4 value [[color(0)]];
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| };
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| 
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| float4 tint_symbol_inner() {
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|   return float4(0.0f);
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| }
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| 
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| fragment tint_symbol_1 tint_symbol() {
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|   float4 const inner_result = tint_symbol_inner();
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|   tint_symbol_1 wrapper_result = {};
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|   wrapper_result.value = inner_result;
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|   return wrapper_result;
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| }
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| 
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