dawn-cmake/test/builtins/gen/textureSampleLevel/c32df7.wgsl.expected.wgsl

24 lines
492 B
WebGPU Shading Language

@group(1) @binding(0) var arg_0 : texture_cube<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSampleLevel_c32df7() {
var res : vec4<f32> = textureSampleLevel(arg_0, arg_1, vec3<f32>(), 1.0);
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
textureSampleLevel_c32df7();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
textureSampleLevel_c32df7();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
textureSampleLevel_c32df7();
}