.. |
0e3e58.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
0e3e58.wgsl.expected.hlsl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
0e3e58.wgsl.expected.msl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
0e3e58.wgsl.expected.spvasm
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spirv: Use generic transform to process shader IO
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2021-08-05 17:34:19 +00:00 |
0e3e58.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
2ab91a.wgsl
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intrinsics: Add scalar overload of all() & any()
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2021-10-21 09:39:13 +00:00 |
2ab91a.wgsl.expected.hlsl
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intrinsics: Add scalar overload of all() & any()
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2021-10-21 09:39:13 +00:00 |
2ab91a.wgsl.expected.msl
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intrinsics: Add scalar overload of all() & any()
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2021-10-21 09:39:13 +00:00 |
2ab91a.wgsl.expected.spvasm
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intrinsics: Add scalar overload of all() & any()
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2021-10-21 09:39:13 +00:00 |
2ab91a.wgsl.expected.wgsl
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intrinsics: Add scalar overload of all() & any()
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2021-10-21 09:39:13 +00:00 |
083428.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
083428.wgsl.expected.hlsl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
083428.wgsl.expected.msl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
083428.wgsl.expected.spvasm
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spirv: Use generic transform to process shader IO
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2021-08-05 17:34:19 +00:00 |
083428.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
e755c1.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
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2021-06-29 18:39:44 +00:00 |
e755c1.wgsl.expected.hlsl
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transform/shader_io: Generate a wrapper function
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2021-08-04 22:15:28 +00:00 |
e755c1.wgsl.expected.msl
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transform/shader_io: Generate a wrapper function
|
2021-08-04 22:15:28 +00:00 |
e755c1.wgsl.expected.spvasm
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spirv: Use generic transform to process shader IO
|
2021-08-05 17:34:19 +00:00 |
e755c1.wgsl.expected.wgsl
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validation: compute shader must include 'workgroup_size' in its attributes
|
2021-06-29 18:39:44 +00:00 |