..
8a199a.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
8a199a.wgsl.expected.hlsl
writer/hlsl: Emit helper functions for storage class atomic intrinsics
2021-07-09 16:50:14 +00:00
8a199a.wgsl.expected.msl
msl: Handle buffer variables in transform
2021-10-28 15:00:39 +00:00
8a199a.wgsl.expected.spvasm
writer/spirv: Implement atomics
2021-06-18 21:15:25 +00:00
8a199a.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
794055.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
794055.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
794055.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
794055.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
794055.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
d5db1d.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
d5db1d.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
d5db1d.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
d5db1d.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
d5db1d.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
d32fe4.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
d32fe4.wgsl.expected.hlsl
writer/hlsl: Emit helper functions for storage class atomic intrinsics
2021-07-09 16:50:14 +00:00
d32fe4.wgsl.expected.msl
msl: Handle buffer variables in transform
2021-10-28 15:00:39 +00:00
d32fe4.wgsl.expected.spvasm
writer/spirv: Implement atomics
2021-06-18 21:15:25 +00:00
d32fe4.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00