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Bug: dawn:1175 Change-Id: I1fd833fef830de4165a397e07c3ddaae0d7bdca8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/79762 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Auto-Submit: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org>
71 lines
2.4 KiB
Objective-C
71 lines
2.4 KiB
Objective-C
// Copyright 2017 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef DAWNNATIVE_METAL_RENDERPIPELINEMTL_H_
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#define DAWNNATIVE_METAL_RENDERPIPELINEMTL_H_
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#include "dawn/native/RenderPipeline.h"
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#include "dawn/common/NSRef.h"
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#import <Metal/Metal.h>
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namespace dawn::native::metal {
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class Device;
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class RenderPipeline final : public RenderPipelineBase {
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public:
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static Ref<RenderPipelineBase> CreateUninitialized(
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Device* device,
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const RenderPipelineDescriptor* descriptor);
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static void InitializeAsync(Ref<RenderPipelineBase> renderPipeline,
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WGPUCreateRenderPipelineAsyncCallback callback,
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void* userdata);
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MTLPrimitiveType GetMTLPrimitiveTopology() const;
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MTLWinding GetMTLFrontFace() const;
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MTLCullMode GetMTLCullMode() const;
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void Encode(id<MTLRenderCommandEncoder> encoder);
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id<MTLDepthStencilState> GetMTLDepthStencilState();
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// For each Dawn vertex buffer, give the index in which it will be positioned in the Metal
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// vertex buffer table.
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uint32_t GetMtlVertexBufferIndex(VertexBufferSlot slot) const;
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wgpu::ShaderStage GetStagesRequiringStorageBufferLength() const;
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MaybeError Initialize() override;
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private:
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using RenderPipelineBase::RenderPipelineBase;
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NSRef<MTLVertexDescriptor> MakeVertexDesc();
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MTLPrimitiveType mMtlPrimitiveTopology;
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MTLWinding mMtlFrontFace;
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MTLCullMode mMtlCullMode;
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NSPRef<id<MTLRenderPipelineState>> mMtlRenderPipelineState;
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NSPRef<id<MTLDepthStencilState>> mMtlDepthStencilState;
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ityp::array<VertexBufferSlot, uint32_t, kMaxVertexBuffers> mMtlVertexBufferIndices;
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wgpu::ShaderStage mStagesRequiringStorageBufferLength = wgpu::ShaderStage::None;
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};
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} // namespace dawn::native::metal
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#endif // DAWNNATIVE_METAL_RENDERPIPELINEMTL_H_
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