dawn-cmake/test/expressions/splat/expression/u32.wgsl.expected.glsl

14 lines
254 B
GLSL

#version 310 es
precision mediump float;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void unused_entry_point() {
return;
}
void f() {
uvec2 v2 = uvec2((1u + 2u));
uvec3 v3 = uvec3((1u + 2u));
uvec4 v4 = uvec4((1u + 2u));
}