CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Dawn Autoroller ab02767bf2 Roll SwiftShader from 433b1bf9bff2 to d0de9dcaaa44 (1 revision)
https://swiftshader.googlesource.com/SwiftShader.git/+log/433b1bf9bff2..d0de9dcaaa44

2022-01-04 bclayton@google.com third_party: Fix update-marl commit message

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/swiftshader-dawn-autoroll
Please CC alanbaker@google.com on the revert to ensure that a human
is aware of the problem.

To file a bug in SwiftShader: https://bugs.chromium.org/p/swiftshader/issues/entry
To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md

Bug: None
Tbr: alanbaker@google.com
Change-Id: Ic20d1425719c92b69f19fbdf90e024ad7addc6a0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/75180
Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
2022-01-04 15:43:45 +00:00
.vscode .vscode: Fix quotations in windows 'gn gen' task 2021-07-21 14:07:49 +00:00
build_overrides Roll SwiftShader from 562df4889b81 to f354daff5a2b (164 revisions) 2021-12-21 19:14:52 +00:00
docs Implement upstream RequestDevice, add native-only CreateDevice 2021-12-22 19:02:23 +00:00
examples Remove [[block]] attribute from all shaders 2021-12-15 13:13:26 +00:00
generator Make the templates of webgpu_absl_format flexible 2021-12-23 05:16:04 +00:00
infra Update Mac version and remove stale experiment 2021-11-29 17:18:37 +00:00
scripts Remove CubeReflection and the dependency on GLM 2021-12-14 08:42:36 +00:00
src dawn_node: Error if the specified backend is not found 2022-01-04 14:36:25 +00:00
third_party Remove CubeReflection and the dependency on GLM 2021-12-14 08:42:36 +00:00
tools/memory/asan Fix is_asan build (at least on Mac) 2020-04-06 22:27:02 +00:00
.clang-format Add .clang-format 2017-11-28 16:18:39 -05:00
.gitattributes Add .gitattributes to normalize EOL 2019-07-15 12:23:18 +00:00
.gitignore Remove CubeReflection and the dependency on GLM 2021-12-14 08:42:36 +00:00
.gn build: Override angle_has_rapidjson to false 2021-08-19 22:14:27 +00:00
AUTHORS Rename NXT -> Dawn in the comments 2018-07-18 22:54:06 +02:00
BUILD.gn Add a build target for a webgpu_dawn library 2021-12-09 20:03:48 +00:00
CMakeLists.txt Remove CubeReflection and the dependency on GLM 2021-12-14 08:42:36 +00:00
DEPS Roll SwiftShader from 433b1bf9bff2 to d0de9dcaaa44 (1 revision) 2022-01-04 15:43:45 +00:00
DIR_METADATA Move metadata in OWNERS files to DIR_METADATA files 2021-02-04 01:26:43 +00:00
LICENSE Fix google3 license related issues 2021-12-02 21:25:58 +00:00
OWNERS Add more / finer-grained OWNERS 2021-11-02 09:30:52 +00:00
PRESUBMIT.py Force Python 3 in presubmit 2021-07-20 17:57:20 +00:00
README.chromium Add component to OWNERS and fixup repo URL in README.chromium 2018-09-25 20:53:37 +00:00
README.md Improve validation errors, Part 1 2021-09-23 21:26:33 +00:00
codereview.settings codereview.setings: default to not squashing on git cl upload 2021-03-10 18:35:58 +00:00
dawn.json Implement upstream RequestDevice, add native-only CreateDevice 2021-12-22 19:02:23 +00:00
dawn_wire.json Implement upstream RequestDevice, add native-only CreateDevice 2021-12-22 19:02:23 +00:00

README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.