CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
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Dawn Autoroller abe784b502 Roll ANGLE from 9a0b306dcc6d to aef440e6b947 (4 revisions)
9a0b306dcc..aef440e6b9

2022-03-30 lubosz.sarnecki@collabora.com Tests: Add Super Mario Run trace.
2022-03-30 mfoltz@chromium.org [Cast Convergence] Remove is_cast_desktop_build from ANGLE.
2022-03-30 angle-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from e38e969e37fe to f9e3d5a50ca2 (4 revisions)
2022-03-30 lubosz.sarnecki@collabora.com FrameCapture: Use getCompressedTextImage.

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-dawn-autoroll
Please CC alanbaker@google.com on the revert to ensure that a human
is aware of the problem.

To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry
To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md

Bug: None
Tbr: alanbaker@google.com
Change-Id: Ic0ac64138446e4b4dddf63f5f6eb81ca37bec649
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85240
Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
2022-03-30 21:00:14 +00:00
.vscode .vscode: Fix quotations in windows 'gn gen' task 2021-07-21 14:07:49 +00:00
build_overrides Nuke SPIRV-Cross. 2022-02-11 00:45:51 +00:00
docs Adds new chained struct for device creation to specify cache options. 2022-03-01 22:59:40 +00:00
generator Adds strformat code-gen for helping auto-generate readable strings for structs. 2022-03-19 00:21:48 +00:00
include Wrap multiplanar iosurface in wgpuTexture 2022-03-28 06:59:22 +00:00
infra Generate shorter bucket names in luci-scheduler.cfg. 2022-02-10 09:02:02 +00:00
samples/dawn Remove TODOs in samples to "release stuff". 2022-03-29 08:24:45 +00:00
scripts Fix scripts/extract.py failing on Windows 2022-03-29 16:30:43 +00:00
src run-cts : default "cts" arg to third_party/webgpu-cts if found 2022-03-30 18:42:19 +00:00
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AUTHORS Rename NXT -> Dawn in the comments 2018-07-18 22:54:06 +02:00
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CMakeLists.txt Initial Android surface 2022-03-25 13:18:46 +00:00
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dawn.json Updates for upstream webgpu.h 2022-03-21 17:11:53 +00:00
dawn_wire.json Initial Android surface 2022-03-25 13:18:46 +00:00

README.md

Dawn's logo: a sun rising behind a stylized mountain inspired by the WebGPU logo. The text "Dawn" is written below it.

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A "native" implementation of WebGPU using platforms' GPU APIs:
    • D3D12 on Windows 10
    • Metal on macOS and iOS
    • Vulkan on Windows, Linux, ChromeOS, Android and Fuchsia
    • OpenGL as best effort where available
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

Status

(TODO)

License

Apache 2.0 Public License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.