dawn-cmake/test/tint/builtins/gen/literal/degrees/1ad5df.wgsl.expected.wgsl

23 lines
397 B
WebGPU Shading Language

fn degrees_1ad5df() {
var res : vec2<f32> = degrees(vec2<f32>(1.0f));
prevent_dce = res;
}
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec2<f32>;
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
degrees_1ad5df();
return vec4<f32>();
}
@fragment
fn fragment_main() {
degrees_1ad5df();
}
@compute @workgroup_size(1)
fn compute_main() {
degrees_1ad5df();
}