dawn-cmake/test/samples
Antonio Maiorano e2528e9297 Reland "HLSL: force FXC to never unroll loops"
Now that I've landed this change to Dawn to disable FXC optimizations:
https://dawn-review.googlesource.com/c/dawn/+/70700,, we can reland this
change. The Tint-into-Dawn roll was failing because FXC would miscompile
certain loops into infinite loops when not unrolled.

Also reland
test/bug/fxc/gradient_in_varying_loop/1112.wgsl.expected.hlsl

Bug: tint:1112
Bug: dawn:1203
Change-Id: I641d68864b833e0fbe3b117d397b89ae96482536
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71000
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
2021-11-25 18:44:50 +00:00
..
compute_boids.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
compute_boids.wgsl.expected.glsl GLSL: add .expected.glsl files for all tests. 2021-11-16 15:15:36 +00:00
compute_boids.wgsl.expected.hlsl Reland "HLSL: force FXC to never unroll loops" 2021-11-25 18:44:50 +00:00
compute_boids.wgsl.expected.msl msl: Handle buffer variables in transform 2021-10-28 15:00:39 +00:00
compute_boids.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
compute_boids.wgsl.expected.wgsl reader/wgsl: Generate ForLoopStatements 2021-07-08 21:23:33 +00:00
cube.wgsl test: Move misc sample shaders to test/samples 2021-05-18 08:51:48 +00:00
cube.wgsl.expected.glsl GLSL: add .expected.glsl files for all tests. 2021-11-16 15:15:36 +00:00
cube.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
cube.wgsl.expected.msl msl: Handle buffer variables in transform 2021-10-28 15:00:39 +00:00
cube.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
cube.wgsl.expected.wgsl test: Generate expected output for all tests 2021-05-18 09:24:18 +00:00
function.wgsl validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
function.wgsl.expected.glsl GLSL: add .expected.glsl files for all tests. 2021-11-16 15:15:36 +00:00
function.wgsl.expected.hlsl writer/hlsl: Simplify emission logic, clean up output 2021-06-16 09:19:36 +00:00
function.wgsl.expected.msl test: Generate expected output for all tests 2021-05-18 09:24:18 +00:00
function.wgsl.expected.spvasm test: Generate expected output for all tests 2021-05-18 09:24:18 +00:00
function.wgsl.expected.wgsl ast: Support non-literal workgroup_size parameters 2021-05-19 13:40:08 +00:00
simple.wgsl test: Move misc sample shaders to test/samples 2021-05-18 08:51:48 +00:00
simple.wgsl.expected.glsl GLSL: add .expected.glsl files for all tests. 2021-11-16 15:15:36 +00:00
simple.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
simple.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
simple.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
simple.wgsl.expected.wgsl test: Generate expected output for all tests 2021-05-18 09:24:18 +00:00
simple_vertex.spvasm test: Move misc sample shaders to test/samples 2021-05-18 08:51:48 +00:00
simple_vertex.spvasm.expected.glsl GLSL: add .expected.glsl files for all tests. 2021-11-16 15:15:36 +00:00
simple_vertex.spvasm.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
simple_vertex.spvasm.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
simple_vertex.spvasm.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
simple_vertex.spvasm.expected.wgsl spirv-reader: switch to HLSL-style pipeline IO 2021-06-17 09:10:04 +00:00
triangle.wgsl transform: remove VarForDynamicIndex transform. 2021-06-16 17:42:53 +00:00
triangle.wgsl.expected.glsl GLSL: add .expected.glsl files for all tests. 2021-11-16 15:15:36 +00:00
triangle.wgsl.expected.hlsl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
triangle.wgsl.expected.msl transform/shader_io: Generate a wrapper function 2021-08-04 22:15:28 +00:00
triangle.wgsl.expected.spvasm spirv: Use generic transform to process shader IO 2021-08-05 17:34:19 +00:00
triangle.wgsl.expected.wgsl transform: remove VarForDynamicIndex transform. 2021-06-16 17:42:53 +00:00