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In order to debug single frame applications such as unit tests with with PIX, you need to call BeginCapture() at the start of your application. This change adds a begin-capture-on-startup flag to the Dawn test environment. The flag, when set, will call BeginCapture() right after the DXGI factory is created. Bug: dawn:44 Change-Id: Ibb8f7b05707915510f9886524f0144c0576d2603 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/8200 Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
36 lines
1.1 KiB
C
36 lines
1.1 KiB
C
// Copyright 2017 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef DAWNNATIVE_D3D12_D3D12PLATFORM_H_
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#define DAWNNATIVE_D3D12_D3D12PLATFORM_H_
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#include <d3d12.h>
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#include <dxgi1_4.h>
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#include <wrl.h>
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// DXProgrammableCapture.h takes a dependency on other platform header
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// files, so it must be defined after them.
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#include <DXProgrammableCapture.h>
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#include <dxgidebug.h>
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using Microsoft::WRL::ComPtr;
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// Remove windows.h macros after d3d12's include of windows.h
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#include "common/Platform.h"
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#if defined(DAWN_PLATFORM_WINDOWS)
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# include "common/windows_with_undefs.h"
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#endif
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#endif // DAWNNATIVE_D3D12_D3D12PLATFORM_H_
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