dawn-cmake/src/dawn_native/d3d12/d3d12_platform.h
Rafael Cintron 4729b15365 Add begin-capture-on-startup testing flag
In order to debug single frame applications such as unit tests with
with PIX, you need to call BeginCapture() at the start of your
application.

This change adds a begin-capture-on-startup flag to the Dawn test
environment. The flag, when set, will call BeginCapture() right after
the DXGI factory is created.

Bug: dawn:44
Change-Id: Ibb8f7b05707915510f9886524f0144c0576d2603
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/8200
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-06-21 02:09:05 +00:00

36 lines
1.1 KiB
C

// Copyright 2017 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWNNATIVE_D3D12_D3D12PLATFORM_H_
#define DAWNNATIVE_D3D12_D3D12PLATFORM_H_
#include <d3d12.h>
#include <dxgi1_4.h>
#include <wrl.h>
// DXProgrammableCapture.h takes a dependency on other platform header
// files, so it must be defined after them.
#include <DXProgrammableCapture.h>
#include <dxgidebug.h>
using Microsoft::WRL::ComPtr;
// Remove windows.h macros after d3d12's include of windows.h
#include "common/Platform.h"
#if defined(DAWN_PLATFORM_WINDOWS)
# include "common/windows_with_undefs.h"
#endif
#endif // DAWNNATIVE_D3D12_D3D12PLATFORM_H_