dawn-cmake/test/intrinsics/gen/textureDimensions/0e32ee.wgsl.expected.wgsl

22 lines
445 B
WebGPU Shading Language

[[group(1), binding(0)]] var arg_0 : [[access(write)]] texture_storage_3d<rgba16uint>;
fn textureDimensions_0e32ee() {
var res : vec3<i32> = textureDimensions(arg_0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureDimensions_0e32ee();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureDimensions_0e32ee();
}
[[stage(compute)]]
fn compute_main() {
textureDimensions_0e32ee();
}