dawn-cmake/test/intrinsics/gen/sqrt/aa0d7a.wgsl.expected.hlsl

25 lines
400 B
HLSL

void sqrt_aa0d7a() {
float4 res = sqrt(float4(0.0f, 0.0f, 0.0f, 0.0f));
}
struct tint_symbol {
float4 value : SV_Position;
};
tint_symbol vertex_main() {
sqrt_aa0d7a();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
sqrt_aa0d7a();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
sqrt_aa0d7a();
return;
}