dawn-cmake/test/tint/builtins/gen/var/sin/4e3979.wgsl.expected.wgsl

21 lines
300 B
WebGPU Shading Language

fn sin_4e3979() {
var arg_0 = vec4<f32>();
var res : vec4<f32> = sin(arg_0);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
sin_4e3979();
return vec4<f32>();
}
@fragment
fn fragment_main() {
sin_4e3979();
}
@compute @workgroup_size(1)
fn compute_main() {
sin_4e3979();
}