dawn-cmake/src/transform/external_texture_transform.h
Ben Clayton b5cd10c7bd Program: Track what transforms have been applied
Allows transforms to assert their dependencies have been run before they
are.

Also allows the backends to validate that their sanitizers have been run
before they're used.

Change-Id: I1e97afe06f9e7371283bade54bbb2e2c41f87a00
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/55442
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
2021-06-25 10:26:26 +00:00

52 lines
1.9 KiB
C++

// Copyright 2021 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_TRANSFORM_EXTERNAL_TEXTURE_TRANSFORM_H_
#define SRC_TRANSFORM_EXTERNAL_TEXTURE_TRANSFORM_H_
#include <utility>
#include "src/transform/transform.h"
namespace tint {
namespace transform {
/// Because an external texture is comprised of 1-3 texture views we can simply
/// transform external textures into the appropriate number of sampled textures.
/// This allows us to share SPIR-V/HLSL writer paths for sampled textures
/// instead of adding dedicated writer paths for external textures.
/// ExternalTextureTransform performs this transformation.
class ExternalTextureTransform
: public Castable<ExternalTextureTransform, Transform> {
public:
/// Constructor
ExternalTextureTransform();
/// Destructor
~ExternalTextureTransform() override;
protected:
/// Runs the transform using the CloneContext built for transforming a
/// program. Run() is responsible for calling Clone() on the CloneContext.
/// @param ctx the CloneContext primed with the input program and
/// ProgramBuilder
/// @param inputs optional extra transform-specific input data
/// @param outputs optional extra transform-specific output data
void Run(CloneContext& ctx, const DataMap& inputs, DataMap& outputs) override;
};
} // namespace transform
} // namespace tint
#endif // SRC_TRANSFORM_EXTERNAL_TEXTURE_TRANSFORM_H_