dawn-cmake/test/tint/builtins/gen/literal/quantizeToF16/12e50e.wgsl.expected.wgsl
Ben Clayton 2bea9055f4 tint: Implement runtime quantizeToF16()
Fixed: tint:991
Fixed: tint:1741
Change-Id: I55dbabce6d28adf5abb710dc1e3e879c5aaa6be5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/108140
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
2022-11-02 00:09:50 +00:00

20 lines
316 B
WebGPU Shading Language

fn quantizeToF16_12e50e() {
var res : f32 = quantizeToF16(1.0f);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
quantizeToF16_12e50e();
return vec4<f32>();
}
@fragment
fn fragment_main() {
quantizeToF16_12e50e();
}
@compute @workgroup_size(1)
fn compute_main() {
quantizeToF16_12e50e();
}