59 lines
1.8 KiB
GLSL
59 lines
1.8 KiB
GLSL
#version 310 es
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void unused_entry_point() {
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return;
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}
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struct S {
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ivec4 arr[4];
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};
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ivec4 src_private[4] = ivec4[4](ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0));
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shared ivec4 src_workgroup[4];
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layout(binding = 0, std140) uniform src_uniform_block_ubo {
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S inner;
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} src_uniform;
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layout(binding = 1, std430) buffer src_uniform_block_ssbo {
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S inner;
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} src_storage;
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layout(binding = 2, std430) buffer src_uniform_block_ssbo_1 {
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S inner;
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} dst;
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layout(binding = 3, std430) buffer S_nested_ssbo {
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int arr[4][3][2];
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} dst_nested;
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ivec4[4] ret_arr() {
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ivec4 tint_symbol_2[4] = ivec4[4](ivec4(0), ivec4(0), ivec4(0), ivec4(0));
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return tint_symbol_2;
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}
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S ret_struct_arr() {
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S tint_symbol_3 = S(ivec4[4](ivec4(0), ivec4(0), ivec4(0), ivec4(0)));
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return tint_symbol_3;
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}
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void foo(ivec4 src_param[4]) {
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ivec4 src_function[4] = ivec4[4](ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0), ivec4(0, 0, 0, 0));
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ivec4 tint_symbol_4[4] = ivec4[4](ivec4(1), ivec4(2), ivec4(3), ivec4(3));
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dst.inner.arr = tint_symbol_4;
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dst.inner.arr = src_param;
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ivec4 tint_symbol[4] = ret_arr();
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dst.inner.arr = tint_symbol;
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ivec4 src_let[4] = ivec4[4](ivec4(0), ivec4(0), ivec4(0), ivec4(0));
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dst.inner.arr = src_let;
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dst.inner.arr = src_function;
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dst.inner.arr = src_private;
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dst.inner.arr = src_workgroup;
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S tint_symbol_1 = ret_struct_arr();
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dst.inner.arr = tint_symbol_1.arr;
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dst.inner.arr = src_uniform.inner.arr;
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dst.inner.arr = src_storage.inner.arr;
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int src_nested[4][3][2] = int[4][3][2](int[3][2](int[2](0, 0), int[2](0, 0), int[2](0, 0)), int[3][2](int[2](0, 0), int[2](0, 0), int[2](0, 0)), int[3][2](int[2](0, 0), int[2](0, 0), int[2](0, 0)), int[3][2](int[2](0, 0), int[2](0, 0), int[2](0, 0)));
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dst_nested.arr = src_nested;
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}
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