56 lines
2.0 KiB
GLSL
56 lines
2.0 KiB
GLSL
#version 310 es
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struct strided_arr {
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float el;
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uint pad;
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};
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struct strided_arr_1 {
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strided_arr el[3][2];
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uint pad_1;
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uint pad_2;
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uint pad_3;
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uint pad_4;
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uint pad_5;
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uint pad_6;
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uint pad_7;
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uint pad_8;
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uint pad_9;
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uint pad_10;
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uint pad_11;
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uint pad_12;
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uint pad_13;
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uint pad_14;
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uint pad_15;
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uint pad_16;
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uint pad_17;
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uint pad_18;
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uint pad_19;
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uint pad_20;
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};
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layout(binding = 0, std430) buffer S_ssbo {
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strided_arr_1 a[4];
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} s;
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void f_1() {
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strided_arr_1 x_19[4] = s.a;
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strided_arr x_24[3][2] = s.a[3].el;
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strided_arr x_28[2] = s.a[3].el[2];
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float x_32 = s.a[3].el[2][1].el;
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strided_arr_1 tint_symbol[4] = strided_arr_1[4](strided_arr_1(strided_arr[3][2](strided_arr[2](strided_arr(0.0f, 0u), strided_arr(0.0f, 0u)), strided_arr[2](strided_arr(0.0f, 0u), strided_arr(0.0f, 0u)), strided_arr[2](strided_arr(0.0f, 0u), strided_arr(0.0f, 0u))), 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u), strided_arr_1(strided_arr[3][2](strided_arr[2](strided_arr(0.0f, 0u), strided_arr(0.0f, 0u)), strided_arr[2](strided_arr(0.0f, 0u), strided_arr(0.0f, 0u)), strided_arr[2](strided_arr(0.0f, 0u), strided_arr(0.0f, 0u))), 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u), strided_arr_1(strided_arr[3][2](strided_arr[2](strided_arr(0.0f, 0u), strided_arr(0.0f, 0u)), strided_arr[2](strided_arr(0.0f, 0u), strided_arr(0.0f, 0u)), strided_arr[2](strided_arr(0.0f, 0u), strided_arr(0.0f, 0u))), 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u), strided_arr_1(strided_arr[3][2](strided_arr[2](strided_arr(0.0f, 0u), strided_arr(0.0f, 0u)), strided_arr[2](strided_arr(0.0f, 0u), strided_arr(0.0f, 0u)), strided_arr[2](strided_arr(0.0f, 0u), strided_arr(0.0f, 0u))), 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u));
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s.a = tint_symbol;
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s.a[3].el[2][1].el = 5.0f;
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return;
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}
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void f() {
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f_1();
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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f();
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return;
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}
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