dawn-cmake/test/expressions/binary/bit-and/vec3-vec3/i32.wgsl

7 lines
144 B
WebGPU Shading Language

[[stage(compute), workgroup_size(1)]]
fn f() {
let a = vec3<i32>(1, 2, 3);
let b = vec3<i32>(4, 5, 6);
let r : vec3<i32> = a & b;
}