dawn-cmake/test/intrinsics/gen/textureDimensions/48f360.wgsl.expected.wgsl

22 lines
450 B
WebGPU Shading Language

[[group(1), binding(0)]] var arg_0 : texture_storage_2d<rg32sint, read>;
fn textureDimensions_48f360() {
var res : vec2<i32> = textureDimensions(arg_0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureDimensions_48f360();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureDimensions_48f360();
}
[[stage(compute), workgroup_size(1)]]
fn compute_main() {
textureDimensions_48f360();
}