dawn-cmake/test/tint/builtins/gen/literal/textureStore/102722.wgsl.expected.wgsl

22 lines
384 B
WebGPU Shading Language

@group(1) @binding(0) var arg_0 : texture_storage_1d<r32uint, write>;
fn textureStore_102722() {
textureStore(arg_0, 1i, vec4<u32>());
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_102722();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_102722();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_102722();
}