dawn-cmake/test/tint/builtins/gen/literal/textureStore/a5e80d.wgsl.expected.wgsl

22 lines
397 B
WebGPU Shading Language

@group(1) @binding(0) var arg_0 : texture_storage_3d<rgba32float, write>;
fn textureStore_a5e80d() {
textureStore(arg_0, vec3<u32>(), vec4<f32>());
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_a5e80d();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_a5e80d();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_a5e80d();
}