dawn-cmake/test/tint/builtins/extractBits/scalar/i32.spvasm.expected.glsl

29 lines
502 B
GLSL

#version 310 es
int tint_extract_bits(int v, uint offset, uint count) {
uint s = min(offset, 32u);
uint e = min(32u, (s + count));
return bitfieldExtract(v, int(s), int((e - s)));
}
void f_1() {
int v = 0;
uint offset_1 = 0u;
uint count = 0u;
int x_16 = v;
uint x_17 = offset_1;
uint x_18 = count;
int x_14 = tint_extract_bits(x_16, x_17, x_18);
return;
}
void f() {
f_1();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
f();
return;
}