dawn-cmake/test/tint/builtins/repeated_use.wgsl

21 lines
607 B
WebGPU Shading Language

// Check that for backends that generate builtin helpers, repeated use of the
// same builtin overload results in single helper being generated.
@compute @workgroup_size(1)
fn main() {
let a = degrees(vec4<f32>());
let b = degrees(vec4<f32>(1.));
let c = degrees(vec4<f32>(1., 2., 3., 4.));
let d = degrees(vec3<f32>());
let e = degrees(vec3<f32>(1.));
let f = degrees(vec3<f32>(1., 2., 3.));
let g = degrees(vec2<f32>());
let h = degrees(vec2<f32>(1.));
let i = degrees(vec2<f32>(1., 2.));
let j = degrees(1.);
let k = degrees(2.);
let l = degrees(3.);
}