be73a51136
The shader with uninitialized variables will fail to compile on D3D12 backend. SPIRV-Cross has added an option for supporting forcefully zero-initialized variables in latest version. Bug: dawn:347 Change-Id: Id02fa486317c583ee11cfe3bc382816dc34121fb Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/18680 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Ryan Harrison <rharrison@chromium.org> Commit-Queue: Ryan Harrison <rharrison@chromium.org> |
||
---|---|---|
.. | ||
common | ||
dawn | ||
dawn_native | ||
dawn_platform | ||
dawn_wire | ||
fuzzers | ||
include | ||
tests | ||
utils | ||
Dummy.cpp |