dawn-cmake/test
Stephen White bf0180bcee GLSL: only emit default precision qualifier for frag shader.
Other shader types don't need this.
Also fix code style of member var.

Bug: tint:1360
Change-Id: Ic3600ec7c6da9b85b57655fabbf1f2e44b0ea7d3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/79640
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2022-02-07 18:49:46 +00:00
..
access GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
array GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
benchmark GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
buffer GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
bug GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
builtins GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
expressions GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
identifiers/underscore GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
layout/storage/mat2x2 GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
let GLSL: move entry point handling to CanonicalizeEntryPointIO transform. 2022-01-28 22:36:58 +00:00
loops GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
ptr_ref GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
samples GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
shader_io GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
shadowing GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
statements GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
struct GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
types GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
unittest/reader/spirv GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
var GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
vk-gl-cts GLSL: only emit default precision qualifier for frag shader. 2022-02-07 18:49:46 +00:00
BUILD.gn reader/spirv: Decompose arrays with strides 2022-02-04 15:39:34 +00:00
extract-spvasm.py Add --dump-spirv option to tint_unittests 2021-05-05 09:46:31 +00:00
test-all.sh main: Replace --dawn-validation with --validate 2021-06-02 21:02:34 +00:00