..
compute_input_builtins.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
compute_input_builtins.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
compute_input_builtins.wgsl.expected.hlsl
Implement and test num_workgroups for all backends
2021-09-13 17:11:58 +00:00
compute_input_builtins.wgsl.expected.msl
writer/msl: Fix swizzling on packed vectors
2021-10-20 16:12:33 +00:00
compute_input_builtins.wgsl.expected.spvasm
Implement and test num_workgroups for all backends
2021-09-13 17:11:58 +00:00
compute_input_builtins.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
compute_input_builtins_struct.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
compute_input_builtins_struct.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
compute_input_builtins_struct.wgsl.expected.hlsl
Implement and test num_workgroups for all backends
2021-09-13 17:11:58 +00:00
compute_input_builtins_struct.wgsl.expected.msl
writer/msl: Fix swizzling on packed vectors
2021-10-20 16:12:33 +00:00
compute_input_builtins_struct.wgsl.expected.spvasm
Implement and test num_workgroups for all backends
2021-09-13 17:11:58 +00:00
compute_input_builtins_struct.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
compute_input_mixed.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
compute_input_mixed.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
compute_input_mixed.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
compute_input_mixed.wgsl.expected.msl
writer/msl: Fix swizzling on packed vectors
2021-10-20 16:12:33 +00:00
compute_input_mixed.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
compute_input_mixed.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
fragment_input_builtins.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
fragment_input_builtins.wgsl.expected.glsl
GLSL: fix sample_index, sample_mask and bitcasts
2022-02-04 16:41:33 +00:00
fragment_input_builtins.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
fragment_input_builtins.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
fragment_input_builtins.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
fragment_input_builtins.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
fragment_input_builtins_struct.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
fragment_input_builtins_struct.wgsl.expected.glsl
GLSL: fix sample_index, sample_mask and bitcasts
2022-02-04 16:41:33 +00:00
fragment_input_builtins_struct.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
fragment_input_builtins_struct.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
fragment_input_builtins_struct.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
fragment_input_builtins_struct.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
fragment_input_locations.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
fragment_input_locations.wgsl.expected.glsl
GLSL: move entry point handling to CanonicalizeEntryPointIO transform.
2022-01-28 22:36:58 +00:00
fragment_input_locations.wgsl.expected.hlsl
validation: Allow interpolate(flat) on integral IO
2021-10-21 23:08:44 +00:00
fragment_input_locations.wgsl.expected.msl
validation: Allow interpolate(flat) on integral IO
2021-10-21 23:08:44 +00:00
fragment_input_locations.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
fragment_input_locations.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
fragment_input_locations_struct.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
fragment_input_locations_struct.wgsl.expected.glsl
GLSL: move entry point handling to CanonicalizeEntryPointIO transform.
2022-01-28 22:36:58 +00:00
fragment_input_locations_struct.wgsl.expected.hlsl
validation: Allow interpolate(flat) on integral IO
2021-10-21 23:08:44 +00:00
fragment_input_locations_struct.wgsl.expected.msl
validation: Allow interpolate(flat) on integral IO
2021-10-21 23:08:44 +00:00
fragment_input_locations_struct.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
fragment_input_locations_struct.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
fragment_input_mixed.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
fragment_input_mixed.wgsl.expected.glsl
GLSL: fix sample_index, sample_mask and bitcasts
2022-02-04 16:41:33 +00:00
fragment_input_mixed.wgsl.expected.hlsl
validation: Allow interpolate(flat) on integral IO
2021-10-21 23:08:44 +00:00
fragment_input_mixed.wgsl.expected.msl
validation: Allow interpolate(flat) on integral IO
2021-10-21 23:08:44 +00:00
fragment_input_mixed.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
fragment_input_mixed.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
fragment_output_builtins.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
fragment_output_builtins.wgsl.expected.glsl
GLSL: fix sample_index, sample_mask and bitcasts
2022-02-04 16:41:33 +00:00
fragment_output_builtins.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
fragment_output_builtins.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
fragment_output_builtins.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
fragment_output_builtins.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
fragment_output_builtins_struct.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
fragment_output_builtins_struct.wgsl.expected.glsl
GLSL: fix sample_index, sample_mask and bitcasts
2022-02-04 16:41:33 +00:00
fragment_output_builtins_struct.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
fragment_output_builtins_struct.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
fragment_output_builtins_struct.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
fragment_output_builtins_struct.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
fragment_output_locations.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
fragment_output_locations.wgsl.expected.glsl
GLSL: move entry point handling to CanonicalizeEntryPointIO transform.
2022-01-28 22:36:58 +00:00
fragment_output_locations.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
fragment_output_locations.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
fragment_output_locations.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
fragment_output_locations.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
fragment_output_locations_struct.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
fragment_output_locations_struct.wgsl.expected.glsl
GLSL: move entry point handling to CanonicalizeEntryPointIO transform.
2022-01-28 22:36:58 +00:00
fragment_output_locations_struct.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
fragment_output_locations_struct.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
fragment_output_locations_struct.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
fragment_output_locations_struct.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
fragment_output_mixed.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
fragment_output_mixed.wgsl.expected.glsl
GLSL: fix sample_index, sample_mask and bitcasts
2022-02-04 16:41:33 +00:00
fragment_output_mixed.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
fragment_output_mixed.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
fragment_output_mixed.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
fragment_output_mixed.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
interpolate_input_parameters.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
interpolate_input_parameters.wgsl.expected.glsl
GLSL: move entry point handling to CanonicalizeEntryPointIO transform.
2022-01-28 22:36:58 +00:00
interpolate_input_parameters.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
interpolate_input_parameters.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
interpolate_input_parameters.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
interpolate_input_parameters.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
interpolate_input_struct.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
interpolate_input_struct.wgsl.expected.glsl
GLSL: move entry point handling to CanonicalizeEntryPointIO transform.
2022-01-28 22:36:58 +00:00
interpolate_input_struct.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
interpolate_input_struct.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
interpolate_input_struct.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
interpolate_input_struct.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
interpolate_integers.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
interpolate_integers.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
interpolate_integers.wgsl.expected.hlsl
validation: Allow interpolate(flat) on integral IO
2021-10-21 23:08:44 +00:00
interpolate_integers.wgsl.expected.msl
validation: Allow interpolate(flat) on integral IO
2021-10-21 23:08:44 +00:00
interpolate_integers.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
interpolate_integers.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
interpolate_return_struct.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
interpolate_return_struct.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
interpolate_return_struct.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
interpolate_return_struct.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
interpolate_return_struct.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
interpolate_return_struct.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
invariant.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
invariant.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
invariant.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
invariant.wgsl.expected.msl
writer/msl: Only use [[invariant]] on MSL 2.1+
2021-12-03 21:58:53 +00:00
invariant.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
invariant.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
invariant_struct_member.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
invariant_struct_member.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
invariant_struct_member.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
invariant_struct_member.wgsl.expected.msl
writer/msl: Only use [[invariant]] on MSL 2.1+
2021-12-03 21:58:53 +00:00
invariant_struct_member.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
invariant_struct_member.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
shared_struct_different_stages.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
shared_struct_different_stages.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
shared_struct_different_stages.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
shared_struct_different_stages.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
shared_struct_different_stages.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
shared_struct_different_stages.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
shared_struct_helper_function.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
shared_struct_helper_function.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
shared_struct_helper_function.wgsl.expected.hlsl
validation: Allow interpolate(flat) on integral IO
2021-10-21 23:08:44 +00:00
shared_struct_helper_function.wgsl.expected.msl
validation: Allow interpolate(flat) on integral IO
2021-10-21 23:08:44 +00:00
shared_struct_helper_function.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
shared_struct_helper_function.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
shared_struct_storage_buffer.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
shared_struct_storage_buffer.wgsl.expected.glsl
GLSL: put std430 packing on all buffer variables.
2022-02-04 23:09:23 +00:00
shared_struct_storage_buffer.wgsl.expected.hlsl
validation: Allow interpolate(flat) on integral IO
2021-10-21 23:08:44 +00:00
shared_struct_storage_buffer.wgsl.expected.msl
msl: Handle buffer variables in transform
2021-10-28 15:00:39 +00:00
shared_struct_storage_buffer.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
shared_struct_storage_buffer.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
vertex_input_builtins.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
vertex_input_builtins.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
vertex_input_builtins.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
vertex_input_builtins.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
vertex_input_builtins.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
vertex_input_builtins.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
vertex_input_builtins_struct.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
vertex_input_builtins_struct.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
vertex_input_builtins_struct.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
vertex_input_builtins_struct.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
vertex_input_builtins_struct.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
vertex_input_builtins_struct.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
vertex_input_locations.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
vertex_input_locations.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
vertex_input_locations.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
vertex_input_locations.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
vertex_input_locations.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
vertex_input_locations.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
vertex_input_locations_struct.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
vertex_input_locations_struct.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
vertex_input_locations_struct.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
vertex_input_locations_struct.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
vertex_input_locations_struct.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
vertex_input_locations_struct.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
vertex_input_mixed.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
vertex_input_mixed.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
vertex_input_mixed.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
vertex_input_mixed.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
vertex_input_mixed.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
vertex_input_mixed.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
vertex_output_builtins.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
vertex_output_builtins.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
vertex_output_builtins.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
vertex_output_builtins.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
vertex_output_builtins.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
vertex_output_builtins.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
vertex_output_builtins_struct.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
vertex_output_builtins_struct.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
vertex_output_builtins_struct.wgsl.expected.hlsl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
vertex_output_builtins_struct.wgsl.expected.msl
transform/shader_io: Generate a wrapper function
2021-08-04 22:15:28 +00:00
vertex_output_builtins_struct.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
vertex_output_builtins_struct.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
vertex_output_locations_struct.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00
vertex_output_locations_struct.wgsl.expected.glsl
GLSL: only emit default precision qualifier for frag shader.
2022-02-07 18:49:46 +00:00
vertex_output_locations_struct.wgsl.expected.hlsl
validation: Allow interpolate(flat) on integral IO
2021-10-21 23:08:44 +00:00
vertex_output_locations_struct.wgsl.expected.msl
validation: Allow interpolate(flat) on integral IO
2021-10-21 23:08:44 +00:00
vertex_output_locations_struct.wgsl.expected.spvasm
spirv: Use generic transform to process shader IO
2021-08-05 17:34:19 +00:00
vertex_output_locations_struct.wgsl.expected.wgsl
wgsl: Replace [[decoration]] with @decoration
2022-01-19 22:46:57 +00:00