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Bug: dawn:549 Change-Id: I7efbaa58d93691648107fc6b94d76596a77f6516 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111140 Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Loko Kung <lokokung@google.com>
394 lines
17 KiB
C++
394 lines
17 KiB
C++
// Copyright 2018 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "dawn/native/vulkan/ShaderModuleVk.h"
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#include <spirv-tools/libspirv.hpp>
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#include <map>
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#include <string>
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#include <vector>
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#include "dawn/native/CacheRequest.h"
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#include "dawn/native/Serializable.h"
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#include "dawn/native/SpirvValidation.h"
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#include "dawn/native/TintUtils.h"
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#include "dawn/native/vulkan/BindGroupLayoutVk.h"
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#include "dawn/native/vulkan/DeviceVk.h"
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#include "dawn/native/vulkan/FencedDeleter.h"
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#include "dawn/native/vulkan/PipelineLayoutVk.h"
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#include "dawn/native/vulkan/UtilsVulkan.h"
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#include "dawn/native/vulkan/VulkanError.h"
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#include "dawn/platform/DawnPlatform.h"
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#include "dawn/platform/tracing/TraceEvent.h"
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#include "tint/tint.h"
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namespace dawn::native::vulkan {
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#define COMPILED_SPIRV_MEMBERS(X) \
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X(std::vector<uint32_t>, spirv) \
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X(std::string, remappedEntryPoint)
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// Represents the result and metadata for a SPIR-V compilation.
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DAWN_SERIALIZABLE(struct, CompiledSpirv, COMPILED_SPIRV_MEMBERS){};
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#undef COMPILED_SPIRV_MEMBERS
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bool TransformedShaderModuleCacheKey::operator==(
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const TransformedShaderModuleCacheKey& other) const {
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if (layout != other.layout || entryPoint != other.entryPoint ||
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constants.size() != other.constants.size()) {
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return false;
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}
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if (!std::equal(constants.begin(), constants.end(), other.constants.begin())) {
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return false;
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}
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return true;
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}
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size_t TransformedShaderModuleCacheKeyHashFunc::operator()(
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const TransformedShaderModuleCacheKey& key) const {
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size_t hash = 0;
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HashCombine(&hash, key.layout, key.entryPoint);
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for (const auto& entry : key.constants) {
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HashCombine(&hash, entry.first, entry.second);
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}
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return hash;
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}
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class ShaderModule::ConcurrentTransformedShaderModuleCache {
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public:
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explicit ConcurrentTransformedShaderModuleCache(Device* device) : mDevice(device) {}
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~ConcurrentTransformedShaderModuleCache() {
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std::lock_guard<std::mutex> lock(mMutex);
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for (const auto& [_, moduleAndSpirv] : mTransformedShaderModuleCache) {
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mDevice->GetFencedDeleter()->DeleteWhenUnused(moduleAndSpirv.vkModule);
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}
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}
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std::optional<ModuleAndSpirv> Find(const TransformedShaderModuleCacheKey& key) {
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std::lock_guard<std::mutex> lock(mMutex);
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auto iter = mTransformedShaderModuleCache.find(key);
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if (iter != mTransformedShaderModuleCache.end()) {
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return iter->second.AsRefs();
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}
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return {};
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}
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ModuleAndSpirv AddOrGet(const TransformedShaderModuleCacheKey& key,
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VkShaderModule module,
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CompiledSpirv compilation) {
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ASSERT(module != VK_NULL_HANDLE);
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std::lock_guard<std::mutex> lock(mMutex);
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auto iter = mTransformedShaderModuleCache.find(key);
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if (iter == mTransformedShaderModuleCache.end()) {
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bool added = false;
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std::tie(iter, added) = mTransformedShaderModuleCache.emplace(
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key, Entry{module, std::move(compilation.spirv),
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std::move(compilation.remappedEntryPoint)});
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ASSERT(added);
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} else {
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// No need to use FencedDeleter since this shader module was just created and does
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// not need to wait for queue operations to complete.
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// Also, use of fenced deleter here is not thread safe.
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mDevice->fn.DestroyShaderModule(mDevice->GetVkDevice(), module, nullptr);
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}
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return iter->second.AsRefs();
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}
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private:
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struct Entry {
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VkShaderModule vkModule;
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std::vector<uint32_t> spirv;
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std::string remappedEntryPoint;
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ModuleAndSpirv AsRefs() const {
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return {
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vkModule,
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spirv.data(),
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spirv.size(),
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remappedEntryPoint.c_str(),
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};
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}
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};
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Device* mDevice;
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std::mutex mMutex;
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std::unordered_map<TransformedShaderModuleCacheKey,
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Entry,
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TransformedShaderModuleCacheKeyHashFunc>
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mTransformedShaderModuleCache;
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};
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// static
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ResultOrError<Ref<ShaderModule>> ShaderModule::Create(
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Device* device,
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const ShaderModuleDescriptor* descriptor,
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ShaderModuleParseResult* parseResult,
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OwnedCompilationMessages* compilationMessages) {
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Ref<ShaderModule> module = AcquireRef(new ShaderModule(device, descriptor));
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DAWN_TRY(module->Initialize(parseResult, compilationMessages));
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return module;
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}
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ShaderModule::ShaderModule(Device* device, const ShaderModuleDescriptor* descriptor)
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: ShaderModuleBase(device, descriptor),
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mTransformedShaderModuleCache(
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std::make_unique<ConcurrentTransformedShaderModuleCache>(device)) {}
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MaybeError ShaderModule::Initialize(ShaderModuleParseResult* parseResult,
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OwnedCompilationMessages* compilationMessages) {
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ScopedTintICEHandler scopedICEHandler(GetDevice());
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return InitializeBase(parseResult, compilationMessages);
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}
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void ShaderModule::DestroyImpl() {
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ShaderModuleBase::DestroyImpl();
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// Remove reference to internal cache to trigger cleanup.
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mTransformedShaderModuleCache = nullptr;
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}
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ShaderModule::~ShaderModule() = default;
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#define SPIRV_COMPILATION_REQUEST_MEMBERS(X) \
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X(SingleShaderStage, stage) \
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X(const tint::Program*, inputProgram) \
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X(tint::transform::BindingRemapper::BindingPoints, bindingPoints) \
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X(tint::transform::MultiplanarExternalTexture::BindingsMap, newBindingsMap) \
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X(std::optional<tint::transform::SubstituteOverride::Config>, substituteOverrideConfig) \
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X(LimitsForCompilationRequest, limits) \
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X(std::string_view, entryPointName) \
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X(bool, isRobustnessEnabled) \
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X(bool, disableWorkgroupInit) \
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X(bool, disableSymbolRenaming) \
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X(bool, useZeroInitializeWorkgroupMemoryExtension) \
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X(CacheKey::UnsafeUnkeyedValue<dawn::platform::Platform*>, tracePlatform)
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DAWN_MAKE_CACHE_REQUEST(SpirvCompilationRequest, SPIRV_COMPILATION_REQUEST_MEMBERS);
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#undef SPIRV_COMPILATION_REQUEST_MEMBERS
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ResultOrError<ShaderModule::ModuleAndSpirv> ShaderModule::GetHandleAndSpirv(
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SingleShaderStage stage,
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const ProgrammableStage& programmableStage,
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const PipelineLayout* layout) {
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TRACE_EVENT0(GetDevice()->GetPlatform(), General, "ShaderModuleVk::GetHandleAndSpirv");
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// If the shader was destroyed, we should never call this function.
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ASSERT(IsAlive());
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ScopedTintICEHandler scopedICEHandler(GetDevice());
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// Check to see if we have the handle and spirv cached already.
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auto cacheKey = TransformedShaderModuleCacheKey{layout, programmableStage.entryPoint.c_str(),
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programmableStage.constants};
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auto handleAndSpirv = mTransformedShaderModuleCache->Find(cacheKey);
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if (handleAndSpirv.has_value()) {
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return std::move(*handleAndSpirv);
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}
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// Creation of module and spirv is deferred to this point when using tint generator
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// Remap BindingNumber to BindingIndex in WGSL shader
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using BindingRemapper = tint::transform::BindingRemapper;
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using BindingPoint = tint::transform::BindingPoint;
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BindingRemapper::BindingPoints bindingPoints;
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const BindingInfoArray& moduleBindingInfo =
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GetEntryPoint(programmableStage.entryPoint.c_str()).bindings;
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for (BindGroupIndex group : IterateBitSet(layout->GetBindGroupLayoutsMask())) {
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const BindGroupLayout* bgl = ToBackend(layout->GetBindGroupLayout(group));
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const auto& groupBindingInfo = moduleBindingInfo[group];
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for (const auto& [binding, _] : groupBindingInfo) {
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BindingIndex bindingIndex = bgl->GetBindingIndex(binding);
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BindingPoint srcBindingPoint{static_cast<uint32_t>(group),
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static_cast<uint32_t>(binding)};
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BindingPoint dstBindingPoint{static_cast<uint32_t>(group),
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static_cast<uint32_t>(bindingIndex)};
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if (srcBindingPoint != dstBindingPoint) {
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bindingPoints.emplace(srcBindingPoint, dstBindingPoint);
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}
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}
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}
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// Transform external textures into the binding locations specified in the bgl
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// TODO(dawn:1082): Replace this block with BuildExternalTextureTransformBindings.
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tint::transform::MultiplanarExternalTexture::BindingsMap newBindingsMap;
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for (BindGroupIndex i : IterateBitSet(layout->GetBindGroupLayoutsMask())) {
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const BindGroupLayoutBase* bgl = layout->GetBindGroupLayout(i);
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for (const auto& [_, expansion] : bgl->GetExternalTextureBindingExpansionMap()) {
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newBindingsMap[{static_cast<uint32_t>(i),
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static_cast<uint32_t>(bgl->GetBindingIndex(expansion.plane0))}] = {
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{static_cast<uint32_t>(i),
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static_cast<uint32_t>(bgl->GetBindingIndex(expansion.plane1))},
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{static_cast<uint32_t>(i),
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static_cast<uint32_t>(bgl->GetBindingIndex(expansion.params))}};
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}
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}
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std::optional<tint::transform::SubstituteOverride::Config> substituteOverrideConfig;
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if (!programmableStage.metadata->overrides.empty()) {
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substituteOverrideConfig = BuildSubstituteOverridesTransformConfig(programmableStage);
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}
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#if TINT_BUILD_SPV_WRITER
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SpirvCompilationRequest req = {};
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req.stage = stage;
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req.inputProgram = GetTintProgram();
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req.bindingPoints = std::move(bindingPoints);
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req.newBindingsMap = std::move(newBindingsMap);
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req.entryPointName = programmableStage.entryPoint;
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req.isRobustnessEnabled = GetDevice()->IsRobustnessEnabled();
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req.disableWorkgroupInit = GetDevice()->IsToggleEnabled(Toggle::DisableWorkgroupInit);
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req.disableSymbolRenaming = GetDevice()->IsToggleEnabled(Toggle::DisableSymbolRenaming);
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req.useZeroInitializeWorkgroupMemoryExtension =
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GetDevice()->IsToggleEnabled(Toggle::VulkanUseZeroInitializeWorkgroupMemoryExtension);
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req.tracePlatform = UnsafeUnkeyedValue(GetDevice()->GetPlatform());
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req.substituteOverrideConfig = std::move(substituteOverrideConfig);
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const CombinedLimits& limits = GetDevice()->GetLimits();
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req.limits = LimitsForCompilationRequest::Create(limits.v1);
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CacheResult<CompiledSpirv> compilation;
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DAWN_TRY_LOAD_OR_RUN(
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compilation, GetDevice(), std::move(req), CompiledSpirv::FromBlob,
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[](SpirvCompilationRequest r) -> ResultOrError<CompiledSpirv> {
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tint::transform::Manager transformManager;
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tint::transform::DataMap transformInputs;
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// Many Vulkan drivers can't handle multi-entrypoint shader modules.
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// Run before the renamer so that the entry point name matches `entryPointName` still.
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transformManager.append(std::make_unique<tint::transform::SingleEntryPoint>());
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transformInputs.Add<tint::transform::SingleEntryPoint::Config>(
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std::string(r.entryPointName));
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// Needs to run before all other transforms so that they can use builtin names safely.
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if (!r.disableSymbolRenaming) {
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transformManager.Add<tint::transform::Renamer>();
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}
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if (r.isRobustnessEnabled) {
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transformManager.append(std::make_unique<tint::transform::Robustness>());
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}
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// Run the binding remapper after SingleEntryPoint to avoid collisions with
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// unused entryPoints.
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transformManager.append(std::make_unique<tint::transform::BindingRemapper>());
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transformInputs.Add<BindingRemapper::Remappings>(std::move(r.bindingPoints),
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BindingRemapper::AccessControls{},
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/* mayCollide */ false);
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if (!r.newBindingsMap.empty()) {
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transformManager.Add<tint::transform::MultiplanarExternalTexture>();
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transformInputs.Add<tint::transform::MultiplanarExternalTexture::NewBindingPoints>(
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r.newBindingsMap);
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}
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if (r.substituteOverrideConfig) {
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// This needs to run after SingleEntryPoint transform which removes unused overrides
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// for current entry point.
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transformManager.Add<tint::transform::SubstituteOverride>();
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transformInputs.Add<tint::transform::SubstituteOverride::Config>(
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std::move(r.substituteOverrideConfig).value());
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}
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tint::Program program;
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tint::transform::DataMap transformOutputs;
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{
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TRACE_EVENT0(r.tracePlatform.UnsafeGetValue(), General, "RunTransforms");
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DAWN_TRY_ASSIGN(program,
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RunTransforms(&transformManager, r.inputProgram, transformInputs,
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&transformOutputs, nullptr));
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}
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// Get the entry point name after the renamer pass.
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std::string remappedEntryPoint;
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if (r.disableSymbolRenaming) {
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remappedEntryPoint = r.entryPointName;
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} else {
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auto* data = transformOutputs.Get<tint::transform::Renamer::Data>();
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ASSERT(data != nullptr);
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auto it = data->remappings.find(r.entryPointName.data());
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ASSERT(it != data->remappings.end());
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remappedEntryPoint = it->second;
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}
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ASSERT(remappedEntryPoint != "");
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// Validate workgroup size after program runs transforms.
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if (r.stage == SingleShaderStage::Compute) {
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Extent3D _;
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DAWN_TRY_ASSIGN(_, ValidateComputeStageWorkgroupSize(
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program, remappedEntryPoint.c_str(), r.limits));
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}
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tint::writer::spirv::Options options;
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options.emit_vertex_point_size = true;
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options.disable_workgroup_init = r.disableWorkgroupInit;
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options.use_zero_initialize_workgroup_memory_extension =
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r.useZeroInitializeWorkgroupMemoryExtension;
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TRACE_EVENT0(r.tracePlatform.UnsafeGetValue(), General,
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"tint::writer::spirv::Generate()");
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auto tintResult = tint::writer::spirv::Generate(&program, options);
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DAWN_INVALID_IF(!tintResult.success, "An error occured while generating SPIR-V: %s.",
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tintResult.error);
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CompiledSpirv result;
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result.spirv = std::move(tintResult.spirv);
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result.remappedEntryPoint = remappedEntryPoint;
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return result;
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});
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DAWN_TRY(ValidateSpirv(GetDevice(), compilation->spirv.data(), compilation->spirv.size(),
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GetDevice()->IsToggleEnabled(Toggle::DumpShaders)));
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VkShaderModuleCreateInfo createInfo;
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createInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
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createInfo.pNext = nullptr;
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createInfo.flags = 0;
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createInfo.codeSize = compilation->spirv.size() * sizeof(uint32_t);
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createInfo.pCode = compilation->spirv.data();
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Device* device = ToBackend(GetDevice());
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VkShaderModule newHandle = VK_NULL_HANDLE;
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{
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TRACE_EVENT0(GetDevice()->GetPlatform(), General, "vkCreateShaderModule");
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DAWN_TRY(CheckVkSuccess(
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device->fn.CreateShaderModule(device->GetVkDevice(), &createInfo, nullptr, &*newHandle),
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"CreateShaderModule"));
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}
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ModuleAndSpirv moduleAndSpirv;
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if (newHandle != VK_NULL_HANDLE) {
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device->GetBlobCache()->EnsureStored(compilation);
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// Set the label on `newHandle` now, and not on `moduleAndSpirv.module` later
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// since `moduleAndSpirv.module` may be in use by multiple threads.
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SetDebugName(ToBackend(GetDevice()), newHandle, "Dawn_ShaderModule", GetLabel());
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moduleAndSpirv =
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mTransformedShaderModuleCache->AddOrGet(cacheKey, newHandle, compilation.Acquire());
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}
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return std::move(moduleAndSpirv);
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#else
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return DAWN_INTERNAL_ERROR("TINT_BUILD_SPV_WRITER is not defined.");
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#endif
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}
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} // namespace dawn::native::vulkan
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