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Vulkan requires that shader inputs/outputs that are integers must be decorated with Flat. Bug: tint:746, dawn:956 Change-Id: I648451b9aa559d08415bada904dee5f9d1e4e60f Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/56400 Auto-Submit: James Price <jrprice@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
17 lines
316 B
WebGPU Shading Language
17 lines
316 B
WebGPU Shading Language
struct Interface {
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[[location(0)]] i : i32;
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[[location(1)]] u : u32;
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[[location(2)]] vi : vec4<i32>;
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[[location(3)]] vu : vec4<u32>;
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[[builtin(position)]] pos : vec4<f32>;
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};
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[[stage(vertex)]]
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fn vert_main() -> Interface {
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return Interface();
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}
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[[stage(fragment)]]
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fn frag_main(inputs : Interface) {
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}
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