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Remove all usages of SPVC from the code and update the fuzzers. Some of the include paths and deps came transitively from spvc, so needed to update build rules. This patch does NOT remove the flags related to spvc usage, they are just no-ops as the moment. After this patch lands I will remove the usage of those flags from the bots, then remove the flags. BUG=dawn:521 Change-Id: I0d7c3e28f79354c78f00c48b6a383b823094a069 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27900 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Ryan Harrison <rharrison@chromium.org>
54 lines
1.7 KiB
C++
54 lines
1.7 KiB
C++
// Copyright 2018 The Dawn Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include <cstdint>
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#include <string>
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#include <vector>
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#include <spirv_hlsl.hpp>
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#include "DawnSPIRVCrossFuzzer.h"
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namespace {
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int FuzzTask(const std::vector<uint32_t>& input) {
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// Values come from ShaderModuleD3D12.cpp
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spirv_cross::CompilerGLSL::Options options_glsl;
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// Force all uninitialized variables to be 0, otherwise they will fail to compile
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// by FXC.
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options_glsl.force_zero_initialized_variables = true;
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spirv_cross::CompilerHLSL::Options options_hlsl;
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options_hlsl.shader_model = 51;
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options_hlsl.point_coord_compat = true;
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options_hlsl.point_size_compat = true;
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options_hlsl.nonwritable_uav_texture_as_srv = true;
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spirv_cross::CompilerHLSL compiler(input);
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compiler.set_common_options(options_glsl);
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compiler.set_hlsl_options(options_hlsl);
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compiler.compile();
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return 0;
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}
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} // namespace
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extern "C" int LLVMFuzzerInitialize(int* argc, char*** argv) {
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return 0;
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}
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extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
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return DawnSPIRVCrossFuzzer::Run(data, size, FuzzTask);
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}
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