dawn-cmake/src
Loko Kung 6d9b322958 Adds new BlobCache "re-declaration" of PersistentCache.
- Note: goal is to merge the two into the same class, but to avoid breaking/fixing the current D3D12 shader caching, introducing a new one, and will merge the old one later on.
- Adds instance of BlobCache to the Instance, and passthrough for the Device to get to it. (We want the cache to be at the Instance so that eventually different devices can still use the cache (assuming same isolation key)).

Bug: dawn:549
Change-Id: Ib7c82a439f32b306f0cccd3db424fb0e427a90a1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86400
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
2022-04-20 23:56:25 +00:00
..
dawn Adds new BlobCache "re-declaration" of PersistentCache. 2022-04-20 23:56:25 +00:00
dawn_native tint->dawn: Move src/dawn_native -> src/dawn/native 2022-02-04 17:07:46 +00:00
dawn_platform tint->dawn: Move src/dawn_platform -> src/dawn/platform 2022-02-04 12:51:25 +00:00
dawn_wire tint->dawn: Move src/dawn_wire -> src/dawn/wire 2022-02-04 12:51:25 +00:00
fuzzers/dawn tint->dawn: Move src/fuzzers/dawn -> src/dawn/fuzzers 2022-02-04 18:48:05 +00:00
include Convert all dawn includes to use non-system include syntax. 2022-04-19 14:24:04 +00:00
tint tint: Fix Matrix::FriendlyName() for inferred type 2022-04-20 01:30:25 +00:00
Placeholder.cpp Fix inclusive language presubmit 2022-04-19 22:25:45 +00:00